
Wizard Of Rust
Europe
PVE 2X|Events|Raids|Skins|ZLevels|TP
5/69
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
Radioactive Rust - LU | 3x Gather | Slow Decay Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 100 players
Procedural Map
3x 33 days live Avg ping 101.7 ms Avg jitter 0.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 83.99.68.161:28015
First seen 01.09.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
A small casual Rust Server with PvE elements hosted in Luxembourg. Some Info:
- 4 Group Max
- 3x Gathering
- Slow Building Decay / Slow Vehicle Decay / No Boombox Decay
- Remover Tool (/remove)
- Sign Artist (/sil link to image)
- Teleportation + Homes
- Extra Loot
Coming Soon:
- (Raidable Bases)
- (NPC Raids)
Lore and custom events
Join our Discord for more info: https://discord.gg/hkYTCurPRq
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 101 ms | 0 |

Europe
PVE 2X|Events|Raids|Skins|ZLevels|TP
5/69
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

Europe
| Solo | 50% Upkeep | Noob Friendly
5/100
Last checked 1 m ago
Wiped 2 d ago
Procedural Map

Europe
Solo - Duo - Trio | Monthly | EU
1/100
Last checked 47 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.