
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
30/300
Last checked 1 m ago
Wiped 40 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
139 ms · Chicago
Last checked 7 m ago
0 / 40 players
Procedural Map
32 days live Avg ping 145.4 ms Avg jitter 7.2 ms Wipe cycle 14 ±10.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.133.36.190:28015
First seen 31.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 24.9 | |
| 3.1 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 12 · 17:59 UTC Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
34 full · 0 partial · 0 offline · 57 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Powered by Panel
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 139 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 150 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 147 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 140 ms | 0 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
30/300
Last checked 1 m ago
Wiped 40 d ago
Custom Map
Middle East
3x | Loot | VIP | Market
3/90
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


78/125
Last checked 4 m ago
Wiped 2 d ago
BarrenFPS+ - 49 hour ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.