
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 1 h ago
0 / 500 players
Procedural Map
2x 56 days live Avg ping 114.3 ms Avg jitter 23 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 176.57.174.150:28915
First seen 07.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
• 5X PvE progression with a balanced economy.
• Skill Tree with unlockable perks, progression and XP Events.
• Buy and raid private Raidable Bases on eight dedicated raid islands.
• Custom bosses and dangerous zombies roaming across the map.
• Permanent Missile Silo challenge with ownership and team access.
• Convoy plus rotating Ferry, Satellite Dish, Airfield and Fortress events.
• Private Dungeons with tiered enemies, loot and Skill Tree XP.
• Licensed vehicles including bikes, cars, boats, helicopters and submarines.
• PvE protection for players, bases, storage and deployed objects.
• Purge before wipe: full PvP, raiding and special event rules.
• Active support, wipe information and announcements on Discord.
| Checked | Status | Ping | Players |
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| Online | 98 ms | 0 | |
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Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 7 m ago
Wiped 1 d ago
Procedural Map


Europe
| Biweekly | Main | JUST WIPED 01.10
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.