

Vanilla *WIPED 01.10*
32/200
Last checked 1 m ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
154 ms · Chicago
Last checked 3 m ago
0 / 200 players
Procedural Map
33 days live Avg ping 164.5 ms Avg jitter 15.8 ms Wipe cycle 2.3 ±1.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 95.182.102.35:28015
First seen 31.08.2026
Last wipe: (6 h ago)
| Wiped | Days since previous |
|---|---|
| 1.4 | |
| 0.9 | |
| 3.3 | |
| 4.9 | |
| 3.9 | |
| 1.1 | |
| 1 | |
| 1 | |
| 1 | |
| 4.5 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 3 Sep 11 · 12:24 UTC Median daily peak 2 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
No server description has been provided.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 154 ms | 1 | |
| Offline | — | — | |
| Online | 155 ms | 0 | |
| Online | 154 ms | 1 | |
| Online | 156 ms | 1 | |
| Online | 160 ms | 0 | |
| Online | 166 ms | 1 | |
| Online | 160 ms | 2 | |
| Online | 154 ms | 0 | |
| Online | 166 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 176 ms | 0 | |
| Online | 210 ms | 1 | |
| Online | 152 ms | 0 | |
| Online | 155 ms | 1 | |
| Online | 155 ms | 0 | |
| Online | 159 ms | 0 | |
| Online | 158 ms | 1 | |
| Online | 156 ms | 1 | |
| Online | 152 ms | 1 | |
| Online | 155 ms | 0 | |
| Online | 161 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 159 ms | 1 | |
| Online | 158 ms | 1 | |
| Online | 164 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 157 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 158 ms | 0 | |
| Online | 160 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 155 ms | 1 | |
| Online | 155 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 164 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 155 ms | 1 | |
| Online | 155 ms | 0 | |
| Online | 155 ms | 0 | |
| Online | 167 ms | 0 | |
| Online | 165 ms | 0 | |
| Online | 158 ms | 2 | |
| Online | 156 ms | 2 | |
| Online | 155 ms | 0 | |
| Online | 152 ms | 1 | |
| Online | 155 ms | 1 |


Vanilla *WIPED 01.10*
32/200
Last checked 1 m ago
Wiped 2 d ago
Custom Map

Europe
PVE
12/50
Last checked 6 s ago
Wiped 2 d ago
Procedural Map
Europe
raid_No kill :-) RUSTUJ
11/30
Last checked 46 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.