
[TR] Dirilis 3X
Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
3/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
146 ms · Chicago
Jitter 1.7 ms
Last checked 14 s ago
0 / 5 players
Procedural Map
34 days live Avg ping 145.3 ms Avg jitter 5 ms Wipe halving: 1 days Wipe cycle 8.1 ±7.8 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 2.59.119.227:28015
First seen 30.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 0.9 | |
| 18.9 | |
| 4.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 4 Sep 24 · 12:41 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
28 full · 0 partial · 7 offline · 56 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Development server. Testing only, not open for public play yet. Please check back later for more information.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 1 | |
| Online | 152 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 154 ms | 1 | |
| Online | 146 ms | 2 | |
| Online | 148 ms | 1 | |
| Online | 142 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 141 ms | 1 | |
| Online | 148 ms | 1 | |
| Online | 147 ms | 1 | |
| Online | 141 ms | 1 | |
| Online | 139 ms | 1 | |
| Online | 146 ms | 2 | |
| Online | 147 ms | 2 | |
| Online | 141 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 152 ms | 2 | |
| Online | 141 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 139 ms | 2 | |
| Online | 148 ms | 2 | |
| Online | 147 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 139 ms | 2 | |
| Online | 141 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 147 ms | 2 | |
| Online | 139 ms | 2 | |
| Online | 140 ms | 2 | |
| Online | 146 ms | 2 | |
| Online | 146 ms | 2 |

Middle East
- Solo/Duo/Trio/Quad|Max 5 Yeni Baslayan
3/300
Last checked 2 m ago
Wiped 39 d ago
Custom Map


101/200
Last checked 3 m ago
Wiped 1 d ago
BarrenFPS+ - 41 hour ago

Middle East
Solo Duo | Yeni başlayanlar için
23/200
Last checked 1 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.