
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 03.10 10/03 Server admin? Sign in with Steam to claim this server.
98 ms · Chicago
Jitter 1.4 ms
Last checked 1 m ago
96 / 200 players
2x Max 4 57 days live Avg ping 101.9 ms Avg jitter 3 ms Wipe cycle 1.9 ±1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 178.208.177.245:28015
First seen 07.08.2026
Last wipe: (2 h ago)
| Wiped | Days since previous |
|---|---|
| 1.6 | |
| 2 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 1 | |
| 1 | |
| 2 | |
| 1 | |
| 2 | |
| 1 | |
| 3 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4 | |
| 3.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 391 Aug 22 Median daily peak 20 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Bestrust Solo/Duo/Trio/Quad 2x #2!
Get 3 free rust skins by using the BESTRUST code on https://rustmagic.com/
Wipe Schedule:
• Fullwipes Every Saturday at 16:45 CEST
• Fullwipes Every Tuesday at 16:45 CEST
- Last Wipe: 22.09 16:45 CEST Type: Full Wipe
- Next Wipe: 26.09 16:45 CEST Type: Full Wipe
Features:
- 2x gathering & loot
- Max Group Size: 4
- Shared Blueprints
- Balanced kits & commands
- Great anti-cheat + Active non-playing admins
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 98 ms | 104 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 106 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 100 ms | 1 | |
| Online | 99 ms | 1 | |
| Online | 102 ms | 0 | |
| Online | 102 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 103 ms | 0 | |
| Online | 100 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 102 ms | 0 | |
| Online | 99 ms | 1 | |
| Online | 100 ms | 0 | |
| Online | 105 ms | 0 | |
| Online | 102 ms | 1 | |
| Online | 98 ms | 1 | |
| Online | 104 ms | 1 | |
| Online | 102 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 100 ms | 1 | |
| Online | 99 ms | 4 | |
| Online | 105 ms | 5 | |
| Online | 99 ms | 3 | |
| Online | 105 ms | 6 | |
| Online | 105 ms | 3 | |
| Online | 107 ms | 3 | |
| Online | 102 ms | 2 | |
| Online | 99 ms | 3 | |
| Online | 104 ms | 1 | |
| Online | 108 ms | 2 | |
| Online | 99 ms | 5 | |
| Online | 102 ms | 6 | |
| Online | 108 ms | 12 | |
| Online | 99 ms | 16 | |
| Online | 99 ms | 21 | |
| Online | 100 ms | 24 | |
| Online | 100 ms | 11 | |
| Online | 102 ms | 11 | |
| Online | 100 ms | 11 | |
| Online | 104 ms | 11 | |
| Online | 100 ms | 11 | |
| Online | 104 ms | 11 | |
| Online | 100 ms | 11 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 2 m ago
Wiped 1 d ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
7/100
Last checked 1 m ago
Wiped 1 d ago
Custom Map


Europe
Club 2x Softcore | Solo/Duo | Monthly/No BP Wipe
0/75
Last checked 48 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.