
* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 51 players
Procedural Map
36 days live Avg ping 137.4 ms Avg jitter 11.9 ms Wipe cycle 14 ±8.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 80.153.52.43:29017
First seen 28.08.2026
Last wipe: (2 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 5.4 | |
| 22.6 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 2 Sep 2 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
24 full · 0 partial · 14 offline · 53 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Sep 26
- Sep 3
Server info
* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready
''One Nexus. Two Worlds: Primitive Softcore PvP when you want it, modded PvE when you’ve had enough. Legacy is… somewhere else.''
Primitive Era & Softcore
• Pickpocketing (RMB) - except in SafeZones
• Peace-Time Build Flexibility
• Balloon 3D Controlled
• 1.50x Gather Rate
• 1.25x Scrap
• 1.25x Components
• 1.25x Crafting Rate
• 1.25x Smelting Rate
• Raid Window: 19:00–21:00 (UTC +2)
• Solo / Duo / Trio / Quad
• 25% Less PvP Damage
• 50% Player & Base Loot Protection
• Compound & Bandit Town Respawn
• Teas & Pies Persist After Death
• 48h Anti-Grief after TC Destruction
• ...
# NextWipe: Thu 03. Sep ~ 20:00 (Monthly on Forced Wipe)
# Adaptive Restarts every N days at 05:00
# steamcommunity.com/groups/schlaraffenlandrust
# discord.gg/ye7X76gQzY
# ts3server://schlaraffenland.ddnss.org/
# Nexus (Ready):
''* SCHLARAFFENLAND PvE | RaidBase | Events | Skills | Nexus..''
client.connect 80.153.52.43:28017
''* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready''
client.connect 80.153.52.43:29017
# Rust Legacy:
''SCHLARAFFENLAND LEGACY Insta|TP|Rem|Kit|more''
net.connect 80.153.52.43:30015
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 149 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 125 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 123 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 145 ms | 1 | |
| Online | 168 ms | 1 | |
| Online | 123 ms | 0 | |
| Online | 123 ms | 1 | |
| Online | 145 ms | 1 | |
| Online | 146 ms | 1 |
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Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.