* SCHLARAFFENLAND   Primitive | Softcore | Nexus-Ready banner

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready

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Offline

Last checked 3 h ago

0 / 51 players

Procedural Map

36 days live Avg ping 137.4 ms Avg jitter 11.9 ms Wipe cycle 14 ±8.6 days

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Connect: 80.153.52.43:29017

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connect 80.153.52.43:29017

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First seen 28.08.2026

Next wipe: (in 27 days) Predicted

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
5.4
22.6
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 2 Sep 13 · 22:12 UTC Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

WipeForce wipe012Sep 4Oct 1

17 full · 0 partial · 14 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready

''One Nexus. Two Worlds: Primitive Softcore PvP when you want it, modded PvE when you’ve had enough. Legacy is… somewhere else.''

Primitive Era & Softcore

• Pickpocketing (RMB) - except in SafeZones
• Peace-Time Build Flexibility
• Balloon 3D Controlled
• 1.50x Gather Rate
• 1.25x Scrap
• 1.25x Components
• 1.25x Crafting Rate
• 1.25x Smelting Rate

• Raid Window: 19:00–21:00 (UTC +2)
• Solo / Duo / Trio / Quad
• 25% Less PvP Damage
• 50% Player & Base Loot Protection
• Compound & Bandit Town Respawn
• Teas & Pies Persist After Death
• 48h Anti-Grief after TC Destruction
• ...

# NextWipe: Thu 03. Sep ~ 20:00 (Monthly on Forced Wipe)

# Adaptive Restarts every N days at 05:00

# steamcommunity.com/groups/schlaraffenlandrust
# discord.gg/ye7X76gQzY
# ts3server://schlaraffenland.ddnss.org/

# Nexus (Ready):
''* SCHLARAFFENLAND PvE | RaidBase | Events | Skills | Nexus..''
client.connect 80.153.52.43:28017

''* SCHLARAFFENLAND Primitive | Softcore | Nexus-Ready''
client.connect 80.153.52.43:29017


# Rust Legacy:
''SCHLARAFFENLAND LEGACY Insta|TP|Rem|Kit|more''
net.connect 80.153.52.43:30015

Ping history from Chicago

156.5ms123msSep 4Oct 1

Jitter history

12.3ms0msSep 4Oct 1

Recent history from Chicago

Checked Status Ping Players
Online 149 ms 0
Online 123 ms 0
Online 152 ms 0
Online 146 ms 0
Online 146 ms 0
Online 145 ms 0
Online 145 ms 0
Online 129 ms 0
Online 146 ms 0
Online 152 ms 0
Online 129 ms 0
Online 123 ms 0
Online 145 ms 0
Online 146 ms 0
Online 152 ms 0
Online 123 ms 0
Online 145 ms 0
Online 125 ms 0
Online 145 ms 0
Online 152 ms 0
Online 123 ms 0
Online 129 ms 0
Online 145 ms 0
Online 145 ms 0
Online 145 ms 0
Online 123 ms 0
Online 123 ms 0
Online 145 ms 0
Online 129 ms 0
Online 123 ms 0
Online 123 ms 0
Online 129 ms 0
Online 123 ms 0
Online 123 ms 0
Online 144 ms 0
Online 123 ms 0
Online 145 ms 0
Online 146 ms 0
Online 146 ms 0
Online 123 ms 0
Online 152 ms 0
Online 145 ms 0
Online 123 ms 0
Online 129 ms 0
Online 145 ms 1
Online 168 ms 1
Online 123 ms 0
Online 123 ms 1
Online 145 ms 1
Online 146 ms 1

Other servers in Germany (low ping)

1/52

Last checked 1 m ago

Wiped 2 d ago

2 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

Jitter0.7 ms

0/24

Last checked 2 m ago

Wiped 2 d ago

1 avg wipe peakVanilla

Custom Map

22 ms· Chicago

Jitter0.7 ms

2x Solo|Duo 50% Upkeep

0/100

Last checked 2 m ago

Wiped 2 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.