
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 38 s ago
Wiped 1 d ago
Procedural Map
Survivors.gg #3 [ 2x Solo/Duo/Trio ] FULLWIPED 01.10 Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
63 / 200 players
2x Max 3 56 days live Wipe halving: 2 days Wipe cycle 3.5 ±1.9 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.54.88.101:28014
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.3 | |
| 3 | |
| 4 | |
| 1.9 | |
| 1 | |
| 4 | |
| 1.9 | |
| 7 | |
| 3.8 | |
| 3.2 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 958 Sep 27 · 13:32 UTC Median daily peak 88.5 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Join Us: www.discord.survivors.gg
- Map wipes every Wednesdays at 14:00 CEST
Fullwipe every Sunday 15:00 CEST
- Max Team: 3
- Electric BP's are unlocked
- 2x Gather
- Half smelt, crafting speeds
- 5min nights
- Fishing Village and Large Barn with Recycler
- no Kits, no TP and no P2W!
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 36 | |
| Online | — | 23 | |
| Online | — | 45 | |
| Online | — | 44 | |
| Online | — | 66 | |
| Online | — | 108 | |
| Online | — | 147 | |
| Online | — | 142 | |
| Online | — | 117 | |
| Online | — | 92 | |
| Online | — | 88 | |
| Online | — | 54 | |
| Online | — | 23 | |
| Online | — | 61 | |
| Online | — | 94 | |
| Online | — | 121 | |
| Online | — | 248 | |
| Online | — | 291 | |
| Online | — | 47 | |
| Online | — | 18 | |
| Online | — | 21 | |
| Online | — | 247 | |
| Online | — | 219 | |
| Online | — | 209 | |
| Online | — | 215 | |
| Online | — | 8 | |
| Online | — | 270 | |
| Online | — | 437 | |
| Online | — | 656 | |
| Online | — | 735 | |
| Online | — | 850 | |
| Online | — | 71 | |
| Online | — | 39 | |
| Online | — | 41 | |
| Online | — | 43 | |
| Online | — | 49 | |
| Online | — | 64 | |
| Online | — | 98 | |
| Online | — | 109 | |
| Online | — | 100 | |
| Online | — | 105 | |
| Online | — | 74 | |
| Online | — | 59 | |
| Online | — | 41 | |
| Online | — | 186 | |
| Online | — | 196 | |
| Online | — | 233 | |
| Online | — | 11 | |
| Online | — | 77 | |
| Online | — | 56 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 38 s ago
Wiped 1 d ago
Procedural Map

Europe
Max 5 Team Month Wipe
0/50
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Romania 2x | 2x Ore 1x Sulf & Boom BP
0/125
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.