Survivors.gg #3 [ 2x Solo/Duo/Trio ] FULLWIPED 01.10 banner

Survivors.gg #3 [ 2x Solo/Duo/Trio ] FULLWIPED 01.10

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 1 m ago

63 / 200 players

2x Max 3 56 days live Wipe halving: 2 days Wipe cycle 3.5 ±1.9 days

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Connect: 194.54.88.101:28014

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1.3
3
4
1.9
1
4
1.9
7
3.8
3.2
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 958 Sep 27 · 13:32 UTC Median daily peak 240 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipe02004006008001,000Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02004006008001,000

Server info

Join Us: www.discord.survivors.gg

- Map wipes every Wednesdays at 14:00 CEST
Fullwipe every Sunday 15:00 CEST
- Max Team: 3
- Electric BP's are unlocked
- 2x Gather
- Half smelt, crafting speeds
- 5min nights
- Fishing Village and Large Barn with Recycler
- no Kits, no TP and no P2W!

Recent history from Chicago

Checked Status Ping Players
Online — 36
Online — 23
Online — 45
Online — 44
Online — 66
Online — 108
Online — 147
Online — 142
Online — 117
Online — 92
Online — 88
Online — 54
Online — 23
Online — 61
Online — 94
Online — 121
Online — 248
Online — 291
Online — 47
Online — 18
Online — 21
Online — 247
Online — 219
Online — 209
Online — 215
Online — 8
Online — 270
Online — 437
Online — 656
Online — 735
Online — 850
Online — 71
Online — 39
Online — 41
Online — 43
Online — 49
Online — 64
Online — 98
Online — 109
Online — 100
Online — 105
Online — 74
Online — 59
Online — 41
Online — 186
Online — 196
Online — 233
Online — 11
Online — 77
Online — 56

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 28 s ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0.6 ms

Max 5 Team Month Wipe

0/50

Last checked 1 m ago

Wiped 1 d ago

2x GatherMax 51 avg wipe peakVanilla

Procedural Map

94 ms· Chicago

Jitter2.1 ms

Romania 2x | 2x Ore 1x Sulf & Boom BP

0/125

Last checked 3 m ago

Wiped 1 d ago

2x GatherMax 31 avg wipe peakVanilla

Procedural Map

95 ms· Chicago

Jitter4.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.