Survivors.gg [ 2x Solo/Duo ] FULLWIPED 03.10 banner

Survivors.gg [ 2x Solo/Duo ] FULLWIPED 03.10

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No reading yet from Chicago

Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.

Last checked 1 m ago

724 / 700 players

2x Max 2 57 days live Wipe cycle 3.8 ±1.6 days

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Connect: 194.54.88.58:28014

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First seen 07.08.2026

Next wipe: (in 2 days) High confidence

Last wipe: (2 h ago)

Wipe history

Wiped Days since previous
1.8
2.3
2.9
4.1
2.9
4.1
2.9
4.1
4.7
2.3
7
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 794 Sep 29 · 12:45 UTC Median daily peak 466 (median of daily peaks, not average population)

Observed daily peak

WipeWipeForce wipeWipe0200400600800Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0200400600800

Server info

Join Us: www.discord.survivors.gg


- Fullwipes every Saturday at 17:00 CEST
Map wipes every Tuesday at 14:00 CEST
- Max Team: 2
- Electric BP's are unlocked
- 2x Gather Rates.
- Half smelt, crafting speeds
- 5min nights
- Fishing Village and Large Barn with Recycler

Recent history from Chicago

Checked Status Ping Players
Online — 144
Online — 75
Online — 54
Online — 31
Online — 79
Online — 98
Online — 127
Online — 185
Online — 225
Online — 225
Online — 229
Online — 224
Online — 197
Online — 122
Online — 77
Online — 127
Online — 153
Online — 226
Online — 363
Online — 520
Online — 24
Online — 37
Online — 14
Online — 7
Online — 252
Online — 233
Online — 236
Online — 253
Online — 53
Online — 134
Online — 279
Online — 270
Online — 165
Online — 160
Online — 85
Online — 250
Online — 237
Online — 28
Online — 273
Online — 408
Online — 624
Online — 682
Online — 770
Online — 128
Online — 33
Online — 15
Online — 114
Online — 110
Online — 124
Online — 154

Other 2x servers in Germany (low ping)

2x Solo|Duo 50% Upkeep

0/100

Last checked 5 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

Jitter0.7 ms

| Biweekly | 6 MAX | Shared BPs

0/40

Last checked 3 m ago

Wiped 1 h ago

0% elapsed100% left

Next wipe in 13 days

2x Gather1 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

- X2 | Solo/Duo/Trio/Quad |

7/100

Last checked 11 s ago

Wiped 1 d ago

2x GatherMax 4Vanilla

Custom Map

95 ms· Chicago

Jitter1.4 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.