
Shady 80s Baby
Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 25 s ago
Wiped 1 d ago
Procedural Map
Survivors.gg [ 2x Solo/Duo ] FULLWIPED 03.10 Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 22 s ago
724 / 700 players
2x Max 2 57 days live Wipe cycle 3.8 ±1.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 194.54.88.58:28014
First seen 07.08.2026
Last wipe: (2 h ago)
| Wiped | Days since previous |
|---|---|
| 1.8 | |
| 2.3 | |
| 2.9 | |
| 4.1 | |
| 2.9 | |
| 4.1 | |
| 2.9 | |
| 4.1 | |
| 4.7 | |
| 2.3 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 825 Sep 8 · 13:32 UTC Median daily peak 400 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Join Us: www.discord.survivors.gg
- Fullwipes every Saturday at 17:00 CEST
Map wipes every Tuesday at 14:00 CEST
- Max Team: 2
- Electric BP's are unlocked
- 2x Gather Rates.
- Half smelt, crafting speeds
- 5min nights
- Fishing Village and Large Barn with Recycler
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 144 | |
| Online | — | 75 | |
| Online | — | 54 | |
| Online | — | 31 | |
| Online | — | 79 | |
| Online | — | 98 | |
| Online | — | 127 | |
| Online | — | 185 | |
| Online | — | 225 | |
| Online | — | 225 | |
| Online | — | 229 | |
| Online | — | 224 | |
| Online | — | 197 | |
| Online | — | 122 | |
| Online | — | 77 | |
| Online | — | 127 | |
| Online | — | 153 | |
| Online | — | 226 | |
| Online | — | 363 | |
| Online | — | 520 | |
| Online | — | 24 | |
| Online | — | 37 | |
| Online | — | 14 | |
| Online | — | 7 | |
| Online | — | 252 | |
| Online | — | 233 | |
| Online | — | 236 | |
| Online | — | 253 | |
| Online | — | 53 | |
| Online | — | 134 | |
| Online | — | 279 | |
| Online | — | 270 | |
| Online | — | 165 | |
| Online | — | 160 | |
| Online | — | 85 | |
| Online | — | 250 | |
| Online | — | 237 | |
| Online | — | 28 | |
| Online | — | 273 | |
| Online | — | 408 | |
| Online | — | 624 | |
| Online | — | 682 | |
| Online | — | 770 | |
| Online | — | 128 | |
| Online | — | 33 | |
| Online | — | 15 | |
| Online | — | 114 | |
| Online | — | 110 | |
| Online | — | 124 | |
| Online | — | 154 |

Europe
2x Solo|Duo 50% Upkeep
0/100
Last checked 25 s ago
Wiped 1 d ago
Procedural Map


Europe
| Biweekly | 6 MAX | Shared BPs
0/40
Last checked 5 m ago
Wiped 1 h ago
Procedural Map


Europe
- X2 | Solo/Duo/Trio/Quad |
7/100
Last checked 2 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.