
RustGalaxy Nexus Japan
Server admin? Sign in with Steam to claim this server.
152 ms · Chicago
Jitter 2.1 ms
Last checked 37 s ago
16 / 50 players
Custom Map
36 days live Avg ping 153.8 ms Avg jitter 9.8 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 18.181.125.109:28015
First seen 27.08.2026
Last wipe: (1 d ago)
Wipe history
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Player count history
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 30 Sep 5 Median daily peak 13 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Population persistence across recent wipes
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
- Oct 1
- Sep 3
Server info
RustGalaxy: The Original Nexus Network! Dial any of our 10 global servers via the Outpost telephone and seamlessly transfer with your inventory. Facepunch promised it, we delivered. No lag, no cheaters. Just pure survival across continents.
Monthly map and blueprint wipes.
Ping history from Chicago
Jitter history
Recent history from Chicago
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 152 ms | 17 | |
| Online | 149 ms | 11 | |
| Online | 148 ms | 11 | |
| Online | 145 ms | 8 | |
| Online | 152 ms | 3 | |
| Online | 152 ms | 3 | |
| Online | 148 ms | 10 | |
| Online | 144 ms | 15 | |
| Online | 150 ms | 22 | |
| Online | 150 ms | 21 | |
| Online | 148 ms | 12 | |
| Online | 152 ms | 9 | |
| Online | 154 ms | 4 | |
| Online | 155 ms | 2 | |
| Online | 148 ms | 3 | |
| Online | 150 ms | 0 | |
| Online | 152 ms | 3 | |
| Online | 144 ms | 2 | |
| Online | 152 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 154 ms | 0 | |
| Online | 150 ms | 2 | |
| Online | 149 ms | 0 | |
| Online | 144 ms | 1 | |
| Online | 145 ms | 0 | |
| Online | 151 ms | 0 | |
| Online | 157 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 144 ms | 2 | |
| Online | 151 ms | 3 | |
| Online | 150 ms | 0 | |
| Online | 144 ms | 0 | |
| Online | 152 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 152 ms | 3 | |
| Online | 151 ms | 1 | |
| Online | 154 ms | 1 | |
| Online | 149 ms | 3 | |
| Online | 144 ms | 3 | |
| Online | 151 ms | 4 | |
| Online | 152 ms | 1 | |
| Online | 154 ms | 2 | |
| Online | 150 ms | 3 | |
| Online | 145 ms | 3 | |
| Online | 154 ms | 2 | |
| Online | 148 ms | 3 | |
| Online | 148 ms | 2 | |
| Online | 152 ms | 0 | |
| Online | 152 ms | 4 |
Other servers in Japan (low ping)



Frequently asked questions
What does "wipe" mean in Rust?
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
What does "force wipe" mean?
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
How do I know when this server wipes?
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
How do I connect to this server?
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.