
[US] Void Servers
North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 16 s ago
Wiped 2 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 33 m ago
0 / 50 players
Procedural Map
38 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 129.158.200.55:28015
First seen 27.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
PRE-LAUNCH TEST WORLD. Season 1 starts at the Facepunch force wipe on Thu 3 September 18:00 UTC, and this map wipes then. You are welcome to play now, but do not build anything you would be sad to lose.
Relaxed, adult-friendly Rust for people who do not want a second full-time job.
Still real Rust: full PvP, full raiding, vanilla 1x rates, vanilla loot, vanilla craft and smelt times. No kits, no /home, no teleport, no paid weapons or resources, no pay-to-win. Community server, zero gameplay plugins.
Map wipes monthly on Facepunch force-wipe day. Blueprints CARRY between map wipes and are only wiped when Facepunch forces a blueprint wipe.
Administration is evidence-driven: no bans on vibes, statistics or reports alone. Every enforcement action has a reviewable case behind it.

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 16 s ago
Wiped 2 d ago
Custom Map

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
5/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
1/150
Last checked 1 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.