
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
19/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
112 ms · Chicago
Last checked 1 m ago
0 / 26 players
Procedural Map
38 days live Avg ping 115.6 ms Avg jitter 3.2 ms Wipe halving: 3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 198.55.103.36:28015
First seen 27.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 27 · 09:06 UTC Median daily peak 1 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
About Us:
We're an open-world survival, sandbox, and RPG gaming community focused on player anonymity and privacy, hosting a Minecraft, Luanti, Veloren, and Rust server.
What We Stand For:
▪ Privacy: We take privacy seriously and do not log player's IP addresses. Player connections are routed through a VPS acting as a proxy, while our game servers run in a separate homelab.
▪ Diversity and Inclusion: We welcome and support people of all races, ethnicities, cultures, religions, gender identities, gender expressions, sexual orientations, and abilities. Whether you are neurodivergent, Jewish, Muslim, Arab, LGBTQIA+, transgender, nonbinary, gay, lesbian, bisexual, queer, or part of any other marginalized or underrepresented group, you are welcome here.
Our Rules:
• No cheating or exploiting game mechanics.
• No spamming or advertising.
• No doxing or real-world raids/brigading. Base raids are allowed.
• No posting sketchy links (e.g., IP grabbers, phishing sites, malware, scams).
• No NSFW or exploitative discussion, depiction, or description of rape or CSAM.
• No racism, slurs, threats, harassment, or discriminatory behavior.
When Did We Release:
The Rust server was released on 27 August 2026.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 112 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 121 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 120 ms | 1 | |
| Online | 116 ms | 1 | |
| Online | 116 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 119 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 111 ms | 0 | |
| Online | 117 ms | 0 | |
| Online | 115 ms | 0 | |
| Online | 116 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 110 ms | 0 | |
| Online | — | 0 | |
| Online | 111 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 120 ms | 0 | |
| Online | 112 ms | 0 | |
| Online | 115 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
19/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
7/50
Last checked 1 m ago
Wiped 2 d ago
Custom Map

North America
|PvE/PvP|Zones|Zombies|zLevels|Raid Protec
6/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.