
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
27/150
Last checked 1 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 2 players
Procedural Map
38 days live Avg ping 22.5 ms Avg jitter 0.5 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 216.201.72.46:9010
First seen 25.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
3 full · 0 partial · 28 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Not enough wipe history yet to compare cycles — this fills in as more wipes complete.
Two Men Enter. One Man Leaves. Welcome to the ultimate 1v1 arena where friendship goes to die. No randoms, no zergs, no distraction—just a high-stakes, ruthless showdown between two rivals. We’ve stripped Rust down to pure combat, quick resets, and instant gratification so you can spend less time farming and more time settling the score. Mode: Private 1v1 Duel / Deathmatch Server Loot & Gather: 10x Rates & Instant Crafting (Get geared and back into the fight in seconds) Map: Compact custom arena map designed for constant line-of-sight and fast-paced engagements Rules: No teaming, no truces, no mercy. Every kill counts toward the ultimate bragging rights. Gear up, lock in, and prove who actually carries the squad. May the best aim win.

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
27/150
Last checked 1 s ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 1 m ago
Wiped 1 d ago
Custom Map

North America
5/150
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.