
[UA|EU] UKRAINE |
Europe
SOURCERUST X2 | WIPE 01.10
2/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map
[EU/UA] TALVOR | X2 | ДЛЯ НОВАЧКІВ | WIPED 01.10 Server admin? Sign in with Steam to claim this server.
129 ms · Chicago
Jitter 0.7 ms
Last checked 1 m ago
7 / 200 players
Procedural Map
2x 38 days live Avg ping 131.2 ms Avg jitter 22.2 ms Wipe halving: 2 days Wipe cycle 7 ±0.2 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 57.128.210.53:28033
First seen 25.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 7.2 | |
| 7 | |
| 7 | |
| 6.8 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 24 Sep 27 · 17:17 UTC Median daily peak 7 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
• X2 на ресурси та компоненти
• Плавка в печах x2
• Шкаф споживає на 50% менше ресурсів
• День 45 хв / Ніч 5 хв
• Без КД на продаж і покупки в магазинах
• Переробники в мирних зонах, на Cargo та нафтових вишках
• Дронові станції з доставкою в мирних зонах
• Інфопанель активності івентів
• Покращене фермерство без постійного поливу
• Верстак діє на весь будинок
• Автоматична передача лідера команди онлайн-гравцю
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 129 ms | 6 | |
| Online | 130 ms | 4 | |
| Online | 129 ms | 2 | |
| Online | 129 ms | 4 | |
| Online | 130 ms | 7 | |
| Online | 130 ms | 11 | |
| Online | 129 ms | 12 | |
| Online | 129 ms | 17 | |
| Online | 130 ms | 17 | |
| Online | 129 ms | 15 | |
| Online | 130 ms | 10 | |
| Online | 129 ms | 5 | |
| Online | 130 ms | 2 | |
| Online | 131 ms | 1 | |
| Online | 129 ms | 5 | |
| Online | 130 ms | 9 | |
| Online | 130 ms | 18 | |
| Online | 130 ms | 16 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 0 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 0 | |
| Online | 130 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 129 ms | 0 | |
| Online | 129 ms | 1 | |
| Online | 131 ms | 1 | |
| Online | 129 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 1 | |
| Online | 128 ms | 3 | |
| Online | 130 ms | 5 | |
| Online | 129 ms | 5 | |
| Online | 131 ms | 4 | |
| Online | 130 ms | 4 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 3 | |
| Online | 130 ms | 1 | |
| Online | 130 ms | 2 | |
| Online | 130 ms | 4 | |
| Online | 129 ms | 15 | |
| Online | 129 ms | 11 | |
| Online | 129 ms | 7 |

Europe
SOURCERUST X2 | WIPE 01.10
2/100
Last checked 3 m ago
Wiped 1 d ago
Procedural Map


Europe
PL | 2x Vanilla+ | Solo/Duo/Trio | Weekly
0/100
Last checked 6 m ago
Wiped 1 d ago
Procedural Map

Europe
Vanilla+ 2x | Shared BPs | Monday 02.10 02/10
0/120
Last checked 5 m ago
Wiped 1 d ago
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.