Rustafied.com - AU Main banner

Rustafied.com - AU Main

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Offline

Last checked 1 m ago

291 / 350 players

Rustafied Custom Map

38 days live Wipe cycle 5.8 ±2.4 days

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Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.

Connect: 103.193.80.194:28015

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How this works

  • Steam opens first — then Rust launches and connects automatically.
  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
connect 103.193.80.194:28015

Steam link not working? This usually means your browser isn't set up to open steam:// links, or Steam isn't installed on this device. Connect manually instead:

  1. Launch Rust
  2. Press F1 to open the console
  3. Paste the command above (copy button next to it) and press Enter

First seen 25.08.2026

Next wipe: (in 5 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
7.6
7
7
6.4
1.2
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 475 Oct 2 · 10:30 UTC Median daily peak 250.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0100200300400500Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02004006008001,000

Server info

Weekly map wipe @ 15:00 Sydney Time (unless forced wipe)

- Player portal: https://my.rustafied.com (server info, map voting, banlist, and more)
- Store: https://rustafied.com/store
- Support: https://rustafied.com/support
- Discord: https://discord.gg/rustafied

Forced wipe: First Friday @ 6AM AEDT/AEST (wipes all blueprints)

Recent history from Chicago

Checked Status Ping Players
Online — 318
Online — 335
Online — 304
Online — 260
Online — 198
Online — 118
Online — 164
Online — 187
Offline — —
Online — 358
Online — 424
Online — 457
Online — 398
Online — 366
Online — 282
Online — 243
Online — 188
Online — 192
Online — 18
Online — 19
Online — 17
Online — 20
Online — 26
Online — 24
Online — 20
Online — 13
Online — 4
Online — 1
Online — 10
Online — 20
Online — 18
Online — 16
Online — 15
Online — 17
Online — 15
Online — 10
Online — 4
Online — 4
Online — 19
Online — 22
Online — 41
Online — 39
Online — 30
Online — 26
Online — 19
Online — 20
Online — 10
Online — 5
Online — 37
Online — 40

Other servers in Australia (low ping)

4/40

Last checked 3 m ago

Wiped 1 d ago

24% elapsed76% left

Next wipe in 5 days

2x GatherMax 36 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter0 ms

1/20

Last checked 43 s ago

Wiped 1 d ago

4 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.2 ms

1/2

Last checked 2 m ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

21 ms· Chicago

Jitter1.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.