2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
212 ms · Chicago
Last checked 59 s ago
6 / 100 players
Custom Map
39 days live Avg ping 226.9 ms Avg jitter 15.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 139.227.20.239:28015
First seen 25.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 19 Oct 3 · 12:02 UTC Median daily peak 8 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 0 offline · 1 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
[熊猫]修仙升级PVE 熊猫PVE服务器
服务器随官方清档,每月第一个周五凌晨
保留数据:黄包物品、人物段位等级、金币、积分(其他全清)
目前服务器属于开发公测期间,正式开服后会全清
现在很多如挂机、抽奖、掉落概率都属于测试概率,实际以开服为准
公测期间随玩家段位,在线时长、参与新功能测试反馈等
正式开服后予以奖励,欢迎积极参与公测
主要玩法:升级修仙、装备强化、副本资源、钓鱼挂机、据点挑战、召唤BOSS、拍卖系统、交易系统、师徒系统、宗门系统。
直连IP:connect pve.tonnp.com
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 212 ms | 11 | |
| Online | 213 ms | 15 | |
| Online | 244 ms | 14 | |
| Online | 225 ms | 16 | |
| Online | 249 ms | 11 | |
| Online | 213 ms | 10 | |
| Online | 219 ms | 8 | |
| Online | 243 ms | 8 | |
| Online | 213 ms | 12 | |
| Online | 230 ms | 12 | |
| Online | 244 ms | 12 | |
| Online | 247 ms | 13 | |
| Online | 213 ms | 15 | |
| Online | 221 ms | 11 | |
| Online | 217 ms | 11 | |
| Online | — | 10 | |
| Online | 244 ms | 13 | |
| Offline | 221 ms | — | |
| Offline | — | — | |
| Online | 213 ms | 4 | |
| Online | 213 ms | 6 | |
| Offline | 238 ms | — | |
| Online | 217 ms | 6 | |
| Online | 256 ms | 3 | |
| Online | 230 ms | 5 | |
| Online | 244 ms | 5 | |
| Offline | 220 ms | — | |
| Online | 213 ms | 3 | |
| Online | 217 ms | 3 | |
| Online | 217 ms | 2 | |
| Online | 244 ms | 2 | |
| Online | 249 ms | 1 | |
| Online | 244 ms | 2 | |
| Online | 248 ms | 0 | |
| Online | 230 ms | 3 | |
| Online | 239 ms | 5 | |
| Online | 218 ms | 4 | |
| Online | 212 ms | 3 | |
| Online | 237 ms | 3 | |
| Online | 245 ms | 3 | |
| Online | 214 ms | 3 | |
| Online | 213 ms | 3 | |
| Online | 225 ms | 3 | |
| Online | 234 ms | 3 | |
| Online | 213 ms | 3 | |
| Online | 223 ms | 5 | |
| Online | 229 ms | 3 | |
| Online | 215 ms | 3 | |
| Online | 212 ms | 3 | |
| Online | 244 ms | 3 |
2/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Asia
10/2 14.00新开 无插件
3/100
Last checked 59 s ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.