1/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
53 / 200 players
Custom Map
39 days live Avg ping 230.5 ms Avg jitter 31.9 ms Wipe halving: 1 days Wipe cycle 4.6 ±2.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.13.71:23015
First seen 24.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 10.2 | |
| 3 | |
| 3 | |
| 3.8 | |
| 3 | |
| 4.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 227 Aug 29 Median daily peak 90 (median of daily peaks, not average population)
Observed daily peak
30 full · 0 partial · 11 offline · 50 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 235 ms | 53 | |
| Online | 223 ms | 55 | |
| Online | 224 ms | 55 | |
| Online | 209 ms | 57 | |
| Offline | 225 ms | — | |
| Online | — | 128 | |
| Online | 237 ms | 196 | |
| Online | 215 ms | 159 | |
| Online | 236 ms | 90 | |
| Online | 202 ms | 57 | |
| Online | 243 ms | 57 | |
| Online | 218 ms | 57 | |
| Online | 243 ms | 57 | |
| Online | 188 ms | 57 | |
| Online | 215 ms | 58 | |
| Online | 257 ms | 62 | |
| Online | 268 ms | 70 | |
| Online | 199 ms | 64 | |
| Online | 229 ms | 59 | |
| Online | 225 ms | 59 | |
| Online | 241 ms | 60 | |
| Online | 235 ms | 61 | |
| Online | 235 ms | 59 | |
| Online | 224 ms | 58 | |
| Online | 234 ms | 61 | |
| Online | 191 ms | 64 | |
| Online | 249 ms | 65 | |
| Online | 275 ms | 76 | |
| Offline | 310 ms | — | |
| Online | 235 ms | 73 | |
| Online | 232 ms | 120 | |
| Online | 226 ms | 131 | |
| Online | 217 ms | 143 | |
| Online | 218 ms | 126 | |
| Online | 188 ms | 105 | |
| Online | 241 ms | 104 | |
| Online | 217 ms | 107 | |
| Online | 243 ms | 124 | |
| Online | 227 ms | 152 | |
| Online | 218 ms | 149 | |
| Online | 262 ms | 154 | |
| Online | 187 ms | 139 | |
| Online | 229 ms | 155 | |
| Online | 217 ms | 127 | |
| Online | 233 ms | 27 | |
| Online | 210 ms | 28 | |
| Online | 222 ms | 28 | |
| Offline | 450 ms | — | |
| Online | 241 ms | 27 | |
| Online | 249 ms | 28 |
1/200
Last checked 5 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 7 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.