3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
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Offline
Last checked 4 h ago
53 / 200 players
Custom Map
39 days live Avg ping 230.5 ms Avg jitter 31.9 ms Wipe halving: 1 days Wipe cycle 4.6 ±2.6 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 202.189.13.71:23015
First seen 24.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 10.2 | |
| 3 | |
| 3 | |
| 3.8 | |
| 3 | |
| 4.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 206 Sep 5 Median daily peak 103.5 (median of daily peaks, not average population)
Observed daily peak
20 full · 0 partial · 11 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 235 ms | 53 | |
| Online | 223 ms | 55 | |
| Online | 224 ms | 55 | |
| Online | 209 ms | 57 | |
| Offline | 225 ms | — | |
| Online | — | 128 | |
| Online | 237 ms | 196 | |
| Online | 215 ms | 159 | |
| Online | 236 ms | 90 | |
| Online | 202 ms | 57 | |
| Online | 243 ms | 57 | |
| Online | 218 ms | 57 | |
| Online | 243 ms | 57 | |
| Online | 188 ms | 57 | |
| Online | 215 ms | 58 | |
| Online | 257 ms | 62 | |
| Online | 268 ms | 70 | |
| Online | 199 ms | 64 | |
| Online | 229 ms | 59 | |
| Online | 225 ms | 59 | |
| Online | 241 ms | 60 | |
| Online | 235 ms | 61 | |
| Online | 235 ms | 59 | |
| Online | 224 ms | 58 | |
| Online | 234 ms | 61 | |
| Online | 191 ms | 64 | |
| Online | 249 ms | 65 | |
| Online | 275 ms | 76 | |
| Offline | 310 ms | — | |
| Online | 235 ms | 73 | |
| Online | 232 ms | 120 | |
| Online | 226 ms | 131 | |
| Online | 217 ms | 143 | |
| Online | 218 ms | 126 | |
| Online | 188 ms | 105 | |
| Online | 241 ms | 104 | |
| Online | 217 ms | 107 | |
| Online | 243 ms | 124 | |
| Online | 227 ms | 152 | |
| Online | 218 ms | 149 | |
| Online | 262 ms | 154 | |
| Online | 187 ms | 139 | |
| Online | 229 ms | 155 | |
| Online | 217 ms | 127 | |
| Online | 233 ms | 27 | |
| Online | 210 ms | 28 | |
| Online | 222 ms | 28 | |
| Offline | 450 ms | — | |
| Online | 241 ms | 27 | |
| Online | 249 ms | 28 |
3/200
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

0/200
Last checked 6 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.