10/2 Rustocalypse |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
[EU]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| Server admin? Sign in with Steam to claim this server.
103 ms · Chicago
Jitter 4.2 ms
Last checked 58 s ago
25 / 100 players
Custom Map
57 days live Avg ping 101.6 ms Avg jitter 3.5 ms Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.8.187.19:28015
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14.1 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 38 Sep 6 Median daily peak 26 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
★ CREATED BY THE ORIGINAL DEVELOPER OF NECROMANCER WEAPONS ★
★ VETERAN ADMINISTRATION: OVER 20,000 HOURS IN RUST ★
Experience a true PVE forged by those who understand the game.
[+] RPG, COMBAT AND EXCLUSIVITY
• WORLDS HIGHEST Legendary Weapon drop rate!
• Complete Skill Tree and Custom Crafting System
• Legendary Armor with insane bonuses
• Raidable Bases and Unique Custom Events
[+] SMART RATES (20x)
• Loot: 20x (Explosive!)
• Gather: Balanced and Custom (Healthy Economy)
• Wipe: Biweekly
Join a community that values quality, stability, and innovation.
Discord: https://discord.gg/SsJcfekacJ
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 103 ms | 17 | |
| Online | 97 ms | 16 | |
| Online | 105 ms | 10 | |
| Online | 101 ms | 3 | |
| Online | 98 ms | 6 | |
| Online | 102 ms | 5 | |
| Online | 98 ms | 10 | |
| Online | 102 ms | 16 | |
| Online | 99 ms | 16 | |
| Online | 98 ms | 13 | |
| Online | 106 ms | 11 | |
| Online | 107 ms | 12 | |
| Online | 96 ms | 13 | |
| Online | 102 ms | 9 | |
| Online | 100 ms | 6 | |
| Online | 103 ms | 5 | |
| Online | 97 ms | 7 | |
| Online | 103 ms | 12 | |
| Online | 102 ms | 15 | |
| Online | 100 ms | 7 | |
| Online | 102 ms | 11 | |
| Online | 98 ms | 10 | |
| Online | 105 ms | 5 | |
| Online | 103 ms | 4 | |
| Online | 106 ms | 6 | |
| Online | 96 ms | 4 | |
| Online | 97 ms | 2 | |
| Online | 100 ms | 2 | |
| Online | 100 ms | 7 | |
| Online | 105 ms | 11 | |
| Online | 101 ms | 16 | |
| Online | 100 ms | 10 | |
| Online | 100 ms | 9 | |
| Online | 100 ms | 9 | |
| Online | 99 ms | 4 | |
| Online | 97 ms | 1 | |
| Online | 104 ms | 3 | |
| Online | 102 ms | 4 | |
| Online | 97 ms | 8 | |
| Online | 102 ms | 7 | |
| Online | 100 ms | 10 | |
| Online | 96 ms | 12 | |
| Online | 96 ms | 11 | |
| Online | 102 ms | 8 | |
| Online | 100 ms | 5 | |
| Online | 105 ms | 2 | |
| Online | 96 ms | 4 | |
| Online | 105 ms | 1 | |
| Online | 98 ms | 6 | |
| Online | 102 ms | 8 |
Europe
10XGather/10XLoot/RaidableBases/Zombies
0/50
Last checked 2 m ago
Wiped 1 d ago
Procedural Map

Europe
| PvE | KITS | PURGE | BACKPACK | SKINBOX |
7/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.