[EU]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR| banner

[EU]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|

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103 ms · Chicago

Jitter 4.2 ms

Last checked 2 m ago

19 / 100 players

Custom Map

57 days live Avg ping 101.6 ms Avg jitter 3.5 ms Wipe cycle 14 ±0.1 days

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Connect: 45.8.187.19:28015

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First seen 07.08.2026

Next wipe: (in 12 days) Predicted

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14.1
13.9
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 38 Sep 6 Median daily peak 25 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeForce wipe010203040Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

★ CREATED BY THE ORIGINAL DEVELOPER OF NECROMANCER WEAPONS ★
★ VETERAN ADMINISTRATION: OVER 20,000 HOURS IN RUST ★

Experience a true PVE forged by those who understand the game.

[+] RPG, COMBAT AND EXCLUSIVITY
• WORLDS HIGHEST Legendary Weapon drop rate!
• Complete Skill Tree and Custom Crafting System
• Legendary Armor with insane bonuses
• Raidable Bases and Unique Custom Events

[+] SMART RATES (20x)
• Loot: 20x (Explosive!)
• Gather: Balanced and Custom (Healthy Economy)
• Wipe: Biweekly

Join a community that values quality, stability, and innovation.
Discord: https://discord.gg/SsJcfekacJ

Ping history from Chicago

104.7ms97msSep 3Oct 3

Jitter history

4.3ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 103 ms 17
Online 97 ms 16
Online 105 ms 10
Online 101 ms 3
Online 98 ms 6
Online 102 ms 5
Online 98 ms 10
Online 102 ms 16
Online 99 ms 16
Online 98 ms 13
Online 106 ms 11
Online 107 ms 12
Online 96 ms 13
Online 102 ms 9
Online 100 ms 6
Online 103 ms 5
Online 97 ms 7
Online 103 ms 12
Online 102 ms 15
Online 100 ms 7
Online 102 ms 11
Online 98 ms 10
Online 105 ms 5
Online 103 ms 4
Online 106 ms 6
Online 96 ms 4
Online 97 ms 2
Online 100 ms 2
Online 100 ms 7
Online 105 ms 11
Online 101 ms 16
Online 100 ms 10
Online 100 ms 9
Online 100 ms 9
Online 99 ms 4
Online 97 ms 1
Online 104 ms 3
Online 102 ms 4
Online 97 ms 8
Online 102 ms 7
Online 100 ms 10
Online 96 ms 12
Online 96 ms 11
Online 102 ms 8
Online 100 ms 5
Online 105 ms 2
Online 96 ms 4
Online 105 ms 1
Online 98 ms 6
Online 102 ms 8

Other servers in Netherlands (low ping)

10XGather/10XLoot/RaidableBases/Zombies

0/50

Last checked 24 s ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter1.4 ms

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

5/150

Last checked 45 s ago

Wiped 1 d ago

13% elapsed87% left

Next wipe in 11 days

1000x Gather7 avg wipe peakVanilla

Procedural Map

83 ms· Chicago

Jitter1.4 ms

0/20

Last checked 3 m ago

Wiped 1 d ago

4 avg wipe peakVanilla

Procedural Map

85 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.