EU SOLAR SYSTEM
Europe
2X SERVER
0/150
Last checked 6 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
94 ms · Chicago
Jitter 2.1 ms
Last checked 4 m ago
4 / 50 players
Procedural Map
57 days live Avg ping 94.7 ms Avg jitter 3.2 ms Wipe cycle 14 ±7 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 188.42.131.188:28065
First seen 07.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 21 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Sep 13 · 18:34 UTC Median daily peak 4 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Full wipe 1st thursday of the month 20:00 CET
Vanilla server with 70% upkeep - 4250 procedural generated map
Dont raid the same base withing 24 hours. Dont seal of raided bases with walls.
Serverphoto credits Mabu
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 94 ms | 4 | |
| Online | 97 ms | 4 | |
| Online | 89 ms | 3 | |
| Online | 93 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 90 ms | 1 | |
| Online | 94 ms | 2 | |
| Online | 94 ms | 2 | |
| Online | 98 ms | 3 | |
| Online | 94 ms | 3 | |
| Online | 94 ms | 5 | |
| Online | 89 ms | 2 | |
| Online | 93 ms | 3 | |
| Online | 98 ms | 2 | |
| Online | 93 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 99 ms | 4 | |
| Online | 93 ms | 6 | |
| Online | 95 ms | 0 | |
| Online | 99 ms | 1 | |
| Online | 93 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 90 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 100 ms | 2 | |
| Online | 89 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 1 | |
| Online | 98 ms | 2 | |
| Online | 94 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 97 ms | 1 | |
| Online | 89 ms | 0 | |
| Online | 93 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 98 ms | 3 | |
| Online | 94 ms | 0 | |
| Online | 99 ms | 0 | |
| Online | 95 ms | 0 | |
| Online | 98 ms | 0 | |
| Online | 94 ms | 0 | |
| Online | 94 ms | 2 | |
| Online | 94 ms | 0 | |
| Online | 89 ms | 0 | |
| Online | 95 ms | 0 |
Europe
2X SERVER
0/150
Last checked 6 m ago
Wiped 1 d ago
Custom Map

Europe
| Solo | 50% Upkeep | Noob Friendly
6/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


Europe
| Kits | Shop | Beginner Friendly
1/150
Last checked 33 s ago
Wiped 1 d ago
Rustykings.com
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.