[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases banner

[EU][NL] KWSN PVE | No TechTree | Custom Npcs | Raidable Bases

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96 ms · Chicago

Jitter 1.4 ms

Last checked 2 m ago

1 / 50 players

Hollandia

58 days live Avg ping 94.9 ms Avg jitter 3.7 ms

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Connect: 23.111.240.211:28310

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 5 Oct 1 · 18:47 UTC Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

Force wipe012345Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Welcome to KWSN. We’re bringing the authentic survival experience back to PvE. No tech tree where you can safely unlock everything in your base using scrap. If you want to craft something, you have to venture out into the world, explore monuments, and trade with your neighbors! The entire map is PvE-based; during the week, you battle only the environment, while weekends introduce PvP combat against other players. We value player feedback and aim to strike a balance between casual and hardcore gameplay. You won't find any shop or teleportation mods on our PvE server; We believe Rust should remain a true survival game where you have to put in the effort yourself. Thanks to player feedback, our server continues to evolve with new mods and adjustments. The owner is highly active, working alongside the community to build a great server and ensure everyone has fun. We create our own maps, one of them is Hollandia. We use always Custom maps.
We have a wide range of mods, such as events and quality-of-life improvements; you can find all our information on our https://www.discord.gg/eTfVDU7xPC.

Ping history from Chicago

97ms93msSep 4Oct 4

Jitter history

5ms0msSep 4Oct 4

Recent history from Chicago

Checked Status Ping Players
Online 96 ms 3
Online 98 ms 1
Online 92 ms 1
Online 90 ms 0
Online 105 ms 1
Online 102 ms 0
Online 98 ms 2
Online 94 ms 2
Online 94 ms 0
Online 101 ms 0
Online 93 ms 0
Online 89 ms 1
Online 94 ms 0
Online 95 ms 2
Online 89 ms 1
Online 98 ms 1
Online 89 ms 2
Online 90 ms 1
Online 102 ms 0
Online 94 ms 0
Online 95 ms 0
Online 91 ms 0
Online 99 ms 0
Online 94 ms 0
Online 95 ms 4
Online 94 ms 0
Online 98 ms 0
Online 98 ms 0
Online 107 ms 0
Online 90 ms 0
Online 98 ms 0
Online 96 ms 0
Online 95 ms 0
Online 95 ms 0
Online 92 ms 0
Online 98 ms 0
Online 90 ms 0
Online 101 ms 0
Online 95 ms 0
Online 92 ms 0
Online 98 ms 0
Online 98 ms 0
Online 98 ms 0
Online 90 ms 0
Online 98 ms 0
Online 92 ms 0
Online 98 ms 0
Online 102 ms 1
Online 96 ms 2
Online 97 ms 1

Other servers in Netherlands (low ping)

10XGather/10XLoot/RaidableBases/Zombies

0/50

Last checked 1 m ago

Wiped 2 d ago

1 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

1/20

Last checked 3 m ago

Wiped 2 d ago

4 avg wipe peakVanilla

Procedural Map

82 ms· Chicago

Jitter3.5 ms

| PvE | KITS | PURGE | BACKPACK | SKINBOX |

7/150

Last checked 1 m ago

Wiped 2 d ago

21% elapsed79% left

Next wipe in 10 days

1000x Gather7 avg wipe peakVanilla

Procedural Map

84 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.