DRIFT EU |
Europe
2X Solo/Duo | Naval PvP | Weekly | JUST WIPED
4/75
Last checked 4 m ago
Wiped 2 d ago
Custom Map
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED Server admin? Sign in with Steam to claim this server.
102 ms · Chicago
Jitter 1.5 ms
Last checked 4 m ago
12 / 200 players
2x Max 5 Modded 56 days live Avg ping 101.1 ms Avg jitter 7 ms Wipe halving: 1 days Wipe cycle 2.5 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 185.29.166.109:28010
First seen 07.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 1.2 | |
| 3.5 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 2 | |
| 4 | |
| 1 | |
| 1.3 | |
| 1.2 | |
| 3.6 | |
| 1 | |
| 2 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4.4 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 519 Sep 26 · 16:16 UTC Median daily peak 178.5 (median of daily peaks, not average population)
Observed daily peak
8 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to WarBandits.gg 2x Max 5!
- 2x Gather Rates
- 2x Crafting Speed
- 2x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 5
- Active Staff
- Fast Smelt
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 102 ms | 12 | |
| Online | 100 ms | 6 | |
| Online | 103 ms | 21 | |
| Online | 102 ms | 19 | |
| Online | 102 ms | 23 | |
| Online | 106 ms | 28 | |
| Online | 103 ms | 47 | |
| Online | 99 ms | 48 | |
| Online | 95 ms | 44 | |
| Online | 96 ms | 32 | |
| Online | 100 ms | 26 | |
| Online | 100 ms | 22 | |
| Online | 102 ms | 16 | |
| Online | 99 ms | 15 | |
| Online | 101 ms | 18 | |
| Online | 102 ms | 25 | |
| Online | 105 ms | 47 | |
| Online | 95 ms | 65 | |
| Online | 102 ms | 11 | |
| Online | 98 ms | 112 | |
| Online | 107 ms | 90 | |
| Online | 101 ms | 69 | |
| Online | 102 ms | 58 | |
| Online | 98 ms | 62 | |
| Online | 100 ms | 62 | |
| Online | 97 ms | 65 | |
| Online | 100 ms | 91 | |
| Online | 99 ms | 138 | |
| Online | 103 ms | 164 | |
| Online | 104 ms | 152 | |
| Online | 107 ms | 116 | |
| Online | 103 ms | 150 | |
| Online | 101 ms | 146 | |
| Online | 101 ms | 148 | |
| Online | 103 ms | 150 | |
| Online | 100 ms | 154 | |
| Online | 98 ms | 153 | |
| Online | 100 ms | 170 | |
| Online | 98 ms | 174 | |
| Online | 100 ms | 171 | |
| Online | 105 ms | 168 | |
| Online | 105 ms | 161 | |
| Online | 100 ms | 157 | |
| Online | 102 ms | 155 | |
| Online | 102 ms | 152 | |
| Online | 100 ms | 153 | |
| Online | 99 ms | 154 | |
| Online | 101 ms | 170 | |
| Online | 103 ms | 221 | |
| Online | 102 ms | 206 |
Europe
2X Solo/Duo | Naval PvP | Weekly | JUST WIPED
4/75
Last checked 4 m ago
Wiped 2 d ago
Custom Map

Europe
Raid Redemption PVE - Kits/CustomVehicles
6/30
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

Europe
x2 Main | WIPE 02/10
0/125
Last checked 6 m ago
Wiped 15 h ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.