WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED banner

WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad/Max5| JUST WIPED

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102 ms · Chicago

Jitter 1.5 ms

Last checked 3 m ago

13 / 200 players

2x Max 5 Modded 56 days live Avg ping 101.1 ms Avg jitter 7 ms Wipe halving: 1 days Wipe cycle 2.5 ±1.3 days

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Connect: 185.29.166.109:28010

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1.2
3.5
1
2
4
1
2
4
1
2
4
1
1.3
1.2
3.6
1
2
4
3
4
3
4.4
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 528 Sep 19 · 17:47 UTC Median daily peak 230 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe0200400600Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

050100150200250

Server info

Welcome to WarBandits.gg 2x Max 5!
- 2x Gather Rates
- 2x Crafting Speed
- 2x Components and Scrap
- Recyclers at additional monuments
- Custom High Performance Maps
- Extended Workbench range
- Long Days & Short Nights
- Group Limit: 5
- Active Staff
- Fast Smelt

Ping history from Chicago

106ms92.8msSep 3Oct 3

Jitter history

28.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 102 ms 12
Online 100 ms 6
Online 103 ms 21
Online 102 ms 19
Online 102 ms 23
Online 106 ms 28
Online 103 ms 47
Online 99 ms 48
Online 95 ms 44
Online 96 ms 32
Online 100 ms 26
Online 100 ms 22
Online 102 ms 16
Online 99 ms 15
Online 101 ms 18
Online 102 ms 25
Online 105 ms 47
Online 95 ms 65
Online 102 ms 11
Online 98 ms 112
Online 107 ms 90
Online 101 ms 69
Online 102 ms 58
Online 98 ms 62
Online 100 ms 62
Online 97 ms 65
Online 100 ms 91
Online 99 ms 138
Online 103 ms 164
Online 104 ms 152
Online 107 ms 116
Online 103 ms 150
Online 101 ms 146
Online 101 ms 148
Online 103 ms 150
Online 100 ms 154
Online 98 ms 153
Online 100 ms 170
Online 98 ms 174
Online 100 ms 171
Online 105 ms 168
Online 105 ms 161
Online 100 ms 157
Online 102 ms 155
Online 102 ms 152
Online 100 ms 153
Online 99 ms 154
Online 101 ms 170
Online 103 ms 221
Online 102 ms 206

Other 2x servers in Netherlands (low ping)

EU 2x The

Europe

Raid Redemption PVE - Kits/CustomVehicles

5/30

Last checked 35 s ago

Wiped 1 d ago

2x Gather8 avg wipe peakVanilla

Procedural Map

91 ms· Chicago

Jitter0 ms

Solo/Duo 2x - JUST FULLWIPED

0/50

Last checked 53 s ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Custom Map

91 ms· Chicago

Jitter5.7 ms

2X Solo/Duo | Naval PvP | Weekly | JUST WIPED

3/75

Last checked 4 m ago

Wiped 2 d ago

34% elapsed66% left

Next wipe in 4 days

2x GatherMax 28 avg wipe peakVanilla

Custom Map

93 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.