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Rusty Sanctuary | PVE Only | Raiding Event | Beginner Friendly

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17 ms · Chicago

Last checked 4 m ago

0 / 100 players

Procedural Map

43 days live Avg ping 17.3 ms Avg jitter 0.5 ms Wipe cycle 9.3 ±8.3 days

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Connect: 141.11.104.104:28025

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  • One click is enough — clicking multiple times won't help.
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First seen 20.08.2026

Next wipe: High confidence

Last wipe: (9 d ago)

Wipe history

Wiped Days since previous
0.9
6.5
20.7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Aug 30 Median daily peak 0 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeForce wipe0123Aug 20Oct 3

45 full · 0 partial · 0 offline · 46 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012

Server info

THE RUSTY SANCUARY - MAX 6 PLAYERS

PvE | • 2X RATES • RAID BASES • EVENTS

A balanced 2X PvE Rust experience with custom content, quality-of-life features, and plenty of activities to keep you busy.

SERVER FEATURES

- 2X Gather Rates
- PvE | Gameplay
- Teleport to Peaceful Town & Bandit Camp
- Kits
- Raid Bases
- Convoy Events
- Custom Loot & Events

WIPE SCHEDULE:

1st Thursday of the month — 7:00 AM EST

JOIN THE COMMUNITY

Discord: https://discord.gg/dR7J2rmYeD
Shop: https://rusty-sanctuary.tebex.store/

Ping history from Chicago

17.6ms17msSep 3Oct 3

Jitter history

0.7ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 17 ms 0
Online 18 ms 0
Online 17 ms 0
Online 18 ms 0
Online 17 ms 0
Online 18 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 18 ms 0
Online 18 ms 0
Online 18 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 18 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 18 ms 0
Online 18 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Offline — —
Online 17 ms 0
Online 18 ms 0
Online 17 ms 0
Online 16 ms 0
Online 17 ms 0
Online 17 ms 0
Online 17 ms 0
Online 16 ms 0
Online 18 ms 0
Online 18 ms 0
Online 17 ms 0
Online 18 ms 0
Online 18 ms 0
Online 18 ms 1
Online 18 ms 0
Online 17 ms 0

Other servers in United States (low ping)

|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas

20/150

Last checked 4 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

31 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Jitter0 ms

[US] Void Servers

North America

PVE 1000X|Kits|Loot+|NoBPs|Events

8/50

Last checked 16 s ago

Wiped 1 d ago

1000x Gather23 avg wipe peakVanilla

Custom Map

<1 ms· Chicago

Jitter0 ms

|PvE|Vanilla|2x|NoRaid|NoDecay|

5/150

Last checked 3 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

2x Gather6 avg wipe peakVanilla

Procedural Map

<1 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.