

WARBANDITS.GG EU 5X
Europe
No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
201/200
Last checked 2 m ago
Wiped 1 d ago
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 3 h ago
0 / 120 players
✿ JumpRust.com EU™ FPS+
5x 57 days live Avg ping 102.2 ms Avg jitter 3.3 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.8.187.132:28015
First seen 07.08.2026
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 100 ms | 1 | |
| Online | 105 ms | 2 | |
| Online | 100 ms | 5 | |
| Online | 102 ms | 4 | |
| Online | 100 ms | 10 | |
| Online | 100 ms | 9 | |
| Online | 106 ms | 9 | |
| Online | 106 ms | 9 | |
| Online | 103 ms | 1 | |
| Online | 96 ms | 19 | |
| Online | 100 ms | 21 | |
| Online | 100 ms | 17 | |
| Online | 101 ms | 10 | |
| Online | 104 ms | 8 | |
| Online | 101 ms | 4 | |
| Online | 106 ms | 4 | |
| Online | 96 ms | 9 | |
| Online | 110 ms | 9 | |
| Online | 102 ms | 9 | |
| Online | 101 ms | 9 | |
| Online | 104 ms | 10 | |
| Online | 101 ms | 14 | |
| Online | 101 ms | 16 | |
| Online | 106 ms | 17 | |
| Online | 103 ms | 11 | |
| Online | 111 ms | 8 | |
| Online | 101 ms | 10 | |
| Online | 100 ms | 10 | |
| Online | 101 ms | 10 |


Europe
No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPE
201/200
Last checked 2 m ago
Wiped 1 d ago
Europe
Monthly
0/15
Last checked 7 m ago
Wiped 2 d ago
Procedural Map


Europe
5x Light|RP Shop|Kits|TP|Events|Monthly|
8/120
Last checked 3 m ago
Wiped 2 d ago
✿ JumpRust.com EU™ FPS+
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.