
Red Raisin PVE
South America
16/30
Last checked 1 s ago
Wiped 2 d ago
Procedural Map
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194 ms · Chicago
Last checked 4 m ago
539 / 500 players (36 queued)
FPS+ LatamGS.com
Max 4 44 days live Avg ping 171.5 ms Avg jitter 29.4 ms Wipe cycle 3.3 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 177.221.141.138:28027
First seen 20.08.2026
Last wipe: (2 h ago)
| Wiped | Days since previous |
|---|---|
| 1.9 | |
| 1.1 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 5.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 602 Sep 12 · 18:17 UTC Median daily peak 257 (median of daily peaks, not average population)
Observed daily peak
45 full · 0 partial · 0 offline · 46 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Bienvenid@ a Vainilla Solo/Duo/Trio/Quad
Wipe full todos los sabados
Wipe mapa todos los miercoles
MAX TEAM: 4
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 194 ms | 44 | |
| Online | 135 ms | 18 | |
| Online | 135 ms | 20 | |
| Online | 135 ms | 20 | |
| Online | 135 ms | 27 | |
| Online | 191 ms | 28 | |
| Online | 190 ms | 29 | |
| Online | 190 ms | 31 | |
| Online | 132 ms | 28 | |
| Online | 132 ms | 21 | |
| Online | 192 ms | 21 | |
| Online | 192 ms | 18 | |
| Online | 190 ms | 15 | |
| Online | 190 ms | 15 | |
| Online | 190 ms | 21 | |
| Online | 194 ms | 31 | |
| Online | 193 ms | 33 | |
| Online | 200 ms | 41 | |
| Online | 191 ms | 50 | |
| Online | 193 ms | 58 | |
| Online | 192 ms | 10 | |
| Online | 192 ms | 134 | |
| Online | 189 ms | 114 | |
| Online | 192 ms | 113 | |
| Online | 189 ms | 119 | |
| Online | 189 ms | 181 | |
| Online | 192 ms | 32 | |
| Online | 192 ms | 309 | |
| Online | 195 ms | 379 | |
| Online | 190 ms | 309 | |
| Online | 223 ms | 314 | |
| Online | 191 ms | 168 | |
| Online | 189 ms | 154 | |
| Online | 193 ms | 150 | |
| Online | 189 ms | 150 | |
| Online | 189 ms | 152 | |
| Online | 193 ms | 161 | |
| Online | 191 ms | 169 | |
| Online | 190 ms | 170 | |
| Online | 190 ms | 158 | |
| Online | 187 ms | 157 | |
| Online | 190 ms | 158 | |
| Online | 187 ms | 157 | |
| Online | 190 ms | 154 | |
| Online | 164 ms | 156 | |
| Online | 187 ms | 159 | |
| Online | 192 ms | 161 | |
| Online | 189 ms | 180 | |
| Online | 129 ms | 178 | |
| Online | 129 ms | 176 |

South America
16/30
Last checked 1 s ago
Wiped 2 d ago
Procedural Map
South America
4/40
Last checked 4 m ago
Wiped 2 d ago
Procedural Map
South America
2/100
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.