
Red Raisin PVE
South America
11/30
Last checked 40 s ago
Wiped 1 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
193 ms · Chicago
Jitter 41 ms
Last checked 57 s ago
88 / 200 players
FPS+ LatamGS.com
Max 3 44 days live Avg ping 171.4 ms Avg jitter 29 ms Wipe halving: 2 days Wipe cycle 4 ±1.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 177.221.141.138:28017
First seen 20.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 3.1 | |
| 4 | |
| 3 | |
| 4 | |
| 3 | |
| 4 | |
| 6.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 397 Sep 24 · 19:47 UTC Median daily peak 250 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Bienvenid@ a Solo Noob Vanilla
Wipe full todos los jueves
Wipe mapa todos los lunes
MAX TEAM: 3
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| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 193 ms | 87 | |
| Online | 135 ms | 74 | |
| Online | 135 ms | 76 | |
| Online | 135 ms | 88 | |
| Online | 191 ms | 102 | |
| Online | 193 ms | 97 | |
| Online | 190 ms | 100 | |
| Online | 192 ms | 121 | |
| Online | 132 ms | 122 | |
| Online | 192 ms | 125 | |
| Online | 192 ms | 108 | |
| Online | 192 ms | 90 | |
| Online | 189 ms | 70 | |
| Online | 189 ms | 81 | |
| Online | 190 ms | 115 | |
| Online | 195 ms | 175 | |
| Online | 190 ms | 250 | |
| Online | 193 ms | 249 | |
| Online | 190 ms | 252 | |
| Online | 192 ms | 3 | |
| Online | 190 ms | 134 | |
| Online | 189 ms | 100 | |
| Online | 192 ms | 89 | |
| Online | 190 ms | 90 | |
| Online | 190 ms | 94 | |
| Online | 189 ms | 99 | |
| Online | 195 ms | 112 | |
| Online | 195 ms | 110 | |
| Online | 192 ms | 111 | |
| Online | 190 ms | 107 | |
| Online | 189 ms | 112 | |
| Online | 191 ms | 117 | |
| Online | 191 ms | 107 | |
| Online | 192 ms | 108 | |
| Online | 192 ms | 100 | |
| Online | 192 ms | 106 | |
| Online | 190 ms | 121 | |
| Online | 190 ms | 135 | |
| Online | 190 ms | 141 | |
| Online | 187 ms | 138 | |
| Online | 190 ms | 165 | |
| Online | 187 ms | 140 | |
| Online | 187 ms | 116 | |
| Online | 187 ms | 101 | |
| Online | 187 ms | 99 | |
| Online | 186 ms | 121 | |
| Online | 194 ms | 193 | |
| Online | 129 ms | 34 | |
| Online | 129 ms | 349 | |
| Online | 129 ms | 326 |

South America
11/30
Last checked 40 s ago
Wiped 1 d ago
Procedural Map
South America
3/40
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
South America
2/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.