[UAE] Rusty 10x | Biweekly | Solo-Quad | Mini | Protection

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Offline

Last checked 3 h ago

0 / 40 players

Procedural Map

10x Max 4 44 days live Avg ping 45.5 ms Avg jitter 2.7 ms

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Connect: 51.81.179.50:29298

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  • Be patient — it can take a moment, especially on first launch.
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First seen 20.08.2026

Next wipe: Predicted

Last wipe: (29 d ago)

Wipe history

Wiped Days since previous
—

Server info

Autodoors
x5/x10 Gather
Insta craft
Better loot
Recycler boost
Backpack with auto kit
Health Boost
Raid Protection (Offline)
Vehicle license
Air Strike

Ping history from Chicago

46ms45.3msSep 3Sep 4

Jitter history

3ms2.5msSep 3Sep 4

Other 10x servers in United States (low ping)

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Free-SusRust X10

1/200

Last checked 31 s ago

Wiped 1 d ago

10x Gather3 avg wipe peakVanilla

1 ms· Chicago

Horizon Rust -

North America

10X NA Clans

1/8

Last checked 3 m ago

Wiped 1 d ago

10x Gather2 avg wipe peakVanilla

Procedural Map

2 ms· Chicago

Rust R Us

North America

10x | Kits | Loot+ | Raidable bases | Skill Tree

2/100

Last checked 4 m ago

Wiped 1 d ago

10x Gather7 avg wipe peakVanilla

Procedural Map

9 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.