[EU] CzechRust.eu x2 Solo/Duo | Map Weekly | BP Monthly | WIPED banner

[EU] CzechRust.eu x2 Solo/Duo | Map Weekly | BP Monthly | WIPED

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106 ms · Chicago

Last checked 3 m ago

1 / 50 players

CzechRust.eu

2x Max 2 57 days live Avg ping 108.4 ms Avg jitter 7.7 ms Wipe cycle 3.8 ±3.2 days

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Connect: 185.180.2.19:28200

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 07.08.2026

Next wipe: (in 5 days) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1
6
7
7
7
1
0
0
0
6
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Sep 5 Median daily peak 3 (median of daily peaks, not average population)

Observed daily peak

WipeWipeWipeWipeWipeForce wipeWipe0246Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

01234

Server info

General informations:
This is the [EU] server hosted in Czech Republic

Server settings:
• Map wipe every Friday 18:00 and BP wipe on force update
• Max 2 players authorized on TC
• Max 2 players in a group
• Max 2 players basing together
• Max 2 players raiding together
• Teaming with other groups is not allowed
• 2x Scrap and Gather
• Custom plugins
• Raidable Bases Event
• Convoy Event

Social media:
Webpage: czechrust.eu
Twitter: twitter.com/CzechRust
Discord: discord.czechrust.eu
Facebook: facebook.com/CzechRustServers
Steam group: steam.czechrust.eu

Sponsors and Partners:
fakaheda.eu - game & voice server hosting

Ping history from Chicago

113.8ms106msSep 3Oct 3

Jitter history

18.9ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 106 ms 1
Online 106 ms 1
Online 106 ms 2
Online 112 ms 1
Online 106 ms 0
Online 112 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 2
Offline 106 ms —
Online 112 ms 1
Online 106 ms 3
Online 112 ms 4
Online 106 ms 0
Online 112 ms 1
Online 106 ms 0
Online 106 ms 1
Online 106 ms 1
Online 105 ms 1
Online 106 ms 2
Offline 106 ms —
Online 106 ms 1
Offline — —
Online 112 ms 1
Online 106 ms 2
Online 113 ms 1
Online 112 ms 0
Online 106 ms 0
Online 106 ms 1
Online 106 ms 2
Online 106 ms 3
Offline 112 ms —
Online 106 ms 3
Online 112 ms 3
Online 112 ms 2
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 2
Online 106 ms 2
Online 106 ms 3
Online 106 ms 1
Online 106 ms 2
Online 112 ms 3
Online 112 ms 1
Online 106 ms 2
Online 106 ms 0
Online 106 ms 0
Online 106 ms 1
Online 106 ms 2

Other 2x servers in Czechia (low ping)

2X Vanilla+ | Monthly | No BP Wipes 1.10

19/120

Last checked 2 m ago

Wiped 1 d ago

5% elapsed95% left

Next wipe in 28 days

2x GatherNo BP wipe4 avg wipe peakVanilla

Procedural Map

112 ms· Chicago

Jitter0 ms

| BEGINNERS 2X | MAX QUAD | RB | NO BP

2/50

Last checked 3 m ago

Wiped 2 d ago

2x GatherMax 45 avg wipe peakVanilla

Procedural Map

112 ms· Chicago

Jitter4.2 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.