
NUCLEAR 10X |
South America
MAX 4 | NO BPS | WIPE 01
1/500
Last checked 6 s ago
Wiped 1 d ago
Procedural Map
[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| Server admin? Sign in with Steam to claim this server.
140 ms · Chicago
Jitter 0 ms
Last checked 2 m ago
10 / 100 players
Custom Map
10x 45 days live Avg ping 148 ms Avg jitter 9.2 ms Wipe cycle 14 ±0 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 177.138.84.236:28015
First seen 19.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 14 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 36 Sep 20 · 23:59 UTC Median daily peak 23 (median of daily peaks, not average population)
Observed daily peak
46 full · 0 partial · 0 offline · 45 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
-- Seja Bem-Vindo ao Masters --
-- discord.gg/the-masters
-- Servidor PVE - Clans
-- Abuso de bugs resulta em ban. Reporte e seja recompensado.
-- Comunidade amigável, ideal para iniciantes ou quem busca jogar com tranquilidade.
-- Zumbis ativos e Bases Raidáveis em vários níveis para treinar.
-- Skill Tree com 5 habilidades: mineração, madeira, roupas, esfola e coleta.
-- Sistema monetário integrado com várias vantagens no jogo.
-- Sistema de VIP, Kits e Skins liberadas.
-- Skins de Construção exclusivas.
-- Better TC e Better NPC para maior controle e desafio.
-- Bradley com drops customizados.
-- Heli com uso de sinalizadores para batalhas estratégicas.
-- Loja (Shop) com itens úteis para sua jornada.
-- Sistema de Teleporte rápido e prático.
-- Wipe quinzenal.
-- Mapa 4500.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 140 ms | 9 | |
| Online | 140 ms | 13 | |
| Online | 151 ms | 20 | |
| Online | 150 ms | 25 | |
| Online | 152 ms | 20 | |
| Online | 170 ms | 16 | |
| Offline | — | — | |
| Offline | — | — | |
| Offline | — | — | |
| Online | 139 ms | 2 | |
| Online | 139 ms | 15 | |
| Online | 152 ms | 20 | |
| Online | 140 ms | 24 | |
| Online | 150 ms | 30 | |
| Online | 151 ms | 32 | |
| Online | 151 ms | 27 | |
| Online | 149 ms | 16 | |
| Online | 152 ms | 15 | |
| Online | 138 ms | 12 | |
| Online | 149 ms | 3 | |
| Online | 151 ms | 3 | |
| Online | 150 ms | 4 | |
| Online | 150 ms | 5 | |
| Online | 157 ms | 7 | |
| Online | 157 ms | 16 | |
| Online | 138 ms | 12 | |
| Online | 159 ms | 13 | |
| Online | 138 ms | 11 | |
| Online | 140 ms | 8 | |
| Online | 139 ms | 5 | |
| Online | 140 ms | 0 | |
| Online | 149 ms | 9 | |
| Online | 138 ms | 7 | |
| Online | 151 ms | 10 | |
| Online | 138 ms | 17 | |
| Online | 150 ms | 19 | |
| Online | 139 ms | 16 | |
| Online | 150 ms | 16 | |
| Online | 139 ms | 14 | |
| Online | 151 ms | 5 | |
| Online | 152 ms | 4 | |
| Online | 151 ms | 2 | |
| Online | 151 ms | 3 | |
| Online | 139 ms | 6 | |
| Online | 137 ms | 15 | |
| Online | 140 ms | 19 | |
| Online | 152 ms | 19 | |
| Online | 152 ms | 15 | |
| Online | 139 ms | 12 | |
| Online | 152 ms | 11 |

South America
MAX 4 | NO BPS | WIPE 01
1/500
Last checked 6 s ago
Wiped 1 d ago
Procedural Map

South America
1/32
Last checked 1 m ago
Wiped 1 d ago
Procedural Map


South America
10X (SOLO) WIPE 02/10 NEW SERVER
4/75
Last checked 2 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.