[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| banner

[BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS|

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140 ms · Chicago

Jitter 0 ms

Last checked 2 m ago

10 / 100 players

Custom Map

10x 45 days live Avg ping 148 ms Avg jitter 9.2 ms Wipe cycle 14 ±0 days

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Connect: 177.138.84.236:28015

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First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
14
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 36 Oct 1 · 23:11 UTC Median daily peak 25.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe010203040Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

010203040

Server info

-- Seja Bem-Vindo ao Masters --

-- discord.gg/the-masters

-- Servidor PVE - Clans
-- Abuso de bugs resulta em ban. Reporte e seja recompensado.
-- Comunidade amigável, ideal para iniciantes ou quem busca jogar com tranquilidade.
-- Zumbis ativos e Bases Raidáveis em vários níveis para treinar.
-- Skill Tree com 5 habilidades: mineração, madeira, roupas, esfola e coleta.
-- Sistema monetário integrado com várias vantagens no jogo.
-- Sistema de VIP, Kits e Skins liberadas.
-- Skins de Construção exclusivas.
-- Better TC e Better NPC para maior controle e desafio.
-- Bradley com drops customizados.
-- Heli com uso de sinalizadores para batalhas estratégicas.
-- Loja (Shop) com itens úteis para sua jornada.
-- Sistema de Teleporte rápido e prático.

-- Wipe quinzenal.
-- Mapa 4500.

Ping history from Chicago

165ms138.4msSep 3Oct 3

Jitter history

21.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 140 ms 9
Online 140 ms 13
Online 151 ms 20
Online 150 ms 25
Online 152 ms 20
Online 170 ms 16
Offline — —
Offline — —
Offline — —
Online 139 ms 2
Online 139 ms 15
Online 152 ms 20
Online 140 ms 24
Online 150 ms 30
Online 151 ms 32
Online 151 ms 27
Online 149 ms 16
Online 152 ms 15
Online 138 ms 12
Online 149 ms 3
Online 151 ms 3
Online 150 ms 4
Online 150 ms 5
Online 157 ms 7
Online 157 ms 16
Online 138 ms 12
Online 159 ms 13
Online 138 ms 11
Online 140 ms 8
Online 139 ms 5
Online 140 ms 0
Online 149 ms 9
Online 138 ms 7
Online 151 ms 10
Online 138 ms 17
Online 150 ms 19
Online 139 ms 16
Online 150 ms 16
Online 139 ms 14
Online 151 ms 5
Online 152 ms 4
Online 151 ms 2
Online 151 ms 3
Online 139 ms 6
Online 137 ms 15
Online 140 ms 19
Online 152 ms 19
Online 152 ms 15
Online 139 ms 12
Online 152 ms 11

Other 10x servers in Brazil (low ping)

NUCLEAR 10X |

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MAX 4 | NO BPS | WIPE 01

1/500

Last checked 4 m ago

Wiped 1 d ago

10x GatherMax 41 avg wipe peakVanilla

Procedural Map

132 ms· Chicago

Jitter0.6 ms

RUST BRASIL SUL

South America

10X (SOLO) WIPE 02/10 NEW SERVER

4/75

Last checked 2 m ago

Wiped 1 d ago

10x GatherMax 116 avg wipe peakVanilla

Procedural Map

133 ms· Chicago

Jitter0 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.