[BR/LATAM] RUSTICO 5X [MAX 4] | FULLWIPE 1/10 banner

[BR/LATAM] RUSTICO 5X [MAX 4] | FULLWIPE 1/10

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132 ms · Chicago

Jitter 0.7 ms

Last checked 2 m ago

2 / 200 players

5x Max 4 45 days live Avg ping 132.9 ms Avg jitter 2.5 ms Wipe halving: 1 days Wipe cycle 2.6 ±1.3 days

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Connect: 131.196.198.103:28016

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First seen 19.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
2
1
2
1
3
1
2.3
4
3
4
5
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 11 Sep 6 Median daily peak 4 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeWipeWipeWipeWipeWipeWipeForce wipe051015Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

012345

Server info

Bem vindo ao RUSTICO 5X MAX 4 (QUAD), um servidor feito para você!

» Comando /skin grátis!
» Fornalhas mais rápidas
» Recicladora Instantanea
» Workbench em toda a base
» Teleport/Menu
» Voteday
» Remove
» Mymini
» Stackeio ++
» Componentes e Sucata ++
» Kits variados
» BGrade
» Sistema de upgrade da base pelo armário
» Sistema de divisão de loot
» Sistema de TOP Players
» Sistema para compartilhar Autorizações (TC, Sentinelas, Codelocks, etc)
» Sistema de Amigos/Clãs (MAX TEAM 4)
» Sistema de Trade
» E muitas mais características!

Ping history from Chicago

139.3ms131.6msSep 3Oct 3

Jitter history

4.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 132 ms 2
Online 133 ms 1
Online 131 ms 0
Online 131 ms 2
Online 133 ms 3
Online 133 ms 2
Online 132 ms 5
Online 132 ms 5
Online 132 ms 4
Online 133 ms 2
Online 132 ms 2
Online 133 ms 1
Online 132 ms 1
Online 132 ms 4
Online 132 ms 3
Online 132 ms 3
Online 133 ms 1
Online 132 ms 0
Online 132 ms 3
Online 132 ms 2
Online 132 ms 0
Online 132 ms 0
Online 135 ms 0
Online 132 ms 0
Online 132 ms 1
Online 131 ms 1
Online 132 ms 0
Online 132 ms 1
Online 132 ms 1
Online 132 ms 2
Online 133 ms 2
Online 132 ms 1
Online 134 ms 1
Online 132 ms 0
Online 133 ms 1
Online 134 ms 1
Online 132 ms 0
Online 133 ms 1
Online 132 ms 3
Online — 1
Online — 2
Online 132 ms 1
Online 131 ms 3
Online 132 ms 3
Online 132 ms 3
Online 133 ms 4
Online 132 ms 3
Online 133 ms 1
Online 132 ms 0
Online 132 ms 1

Other 5x servers in Brazil (low ping)

[BR] Chernobyl 5x

South America

KitPvP 3k | Wipe 07/08

0/70

Last checked 1 m ago

Wiped 1 d ago

5x Gather0 avg wipe peakVanilla

Procedural Map

125 ms· Chicago

Jitter0 ms

OS 3 MOSQUETEIROS

South America

| PvP | 5x BR

0/3

Last checked 1 m ago

Wiped 1 d ago

5x Gather1 avg wipe peakVanilla

Procedural Map

133 ms· Chicago

Jitter0 ms

NUCLEAR 5X |

South America

SOLO/DUO |WIPE 01/10

0/500

Last checked 6 m ago

Wiped 1 d ago

5x GatherMax 22 avg wipe peakVanilla

Procedural Map

133 ms· Chicago

Jitter0.6 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.