
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
Depravity Hardcore PVE Monthly Server admin? Sign in with Steam to claim this server.
Offline
Last checked 4 h ago
0 / 40 players
Depravity
Modded 45 days live Avg ping 43.8 ms Avg jitter 2.4 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 104.4.53.1:28018
First seen 19.08.2026
Last wipe: (30 d ago)
| Wiped | Days since previous |
|---|---|
| — |
Modified ProgressionnModified WeaponsnModified AmmonScarce ComponentnNPC RaidersnRaidable BasesnPlay for Survival and Build for DefensenAll of the surface water has been PoisonednMost of the animals are deadnPlayer dependent economynYou will not be at end game in three daysnIf you like the grind, this is the place.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 43 ms | 0 | |
| Online | 44 ms | 0 | |
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| Online | 44 ms | 1 | |
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| Online | 37 ms | 0 | |
| Online | 54 ms | 1 | |
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| Online | 43 ms | 0 | |
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North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 4 m ago
Wiped 2 d ago
Custom Map

North America
7/150
Last checked 15 s ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.