
[US] Lagoon 1.5x
North America
| Solo/Duo/Trio | 10/1
4/100
Last checked 5 m ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
24 ms · Chicago
Jitter 0.7 ms
Last checked 4 m ago
0 / 100 players
Procedural Map
1.5x 45 days live Avg ping 24.8 ms Avg jitter 2.5 ms Wipe cycle 10.9 ±3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 45.18.162.232:28015
First seen 19.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 13.8 | |
| 7.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Aug 19 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
33 full · 0 partial · 13 offline · 45 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
MostWanted 1.5X ProcGen 4250
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
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| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 43 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 24 ms | 0 | |
| Online | 25 ms | 0 |

North America
| Solo/Duo/Trio | 10/1
4/100
Last checked 5 m ago
Wiped 1 d ago
Custom Map


North America
Main 1.5x | Vanilla
1/150
Last checked 59 s ago
Wiped 1 d ago
Custom Map


North America
Solo/Duo/Trio/Quad | 1.5x | 2500 Map Rai
0/50
Last checked 1 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.