
[US] Lagoon 1.5x
North America
| Solo/Duo/Trio | 10/1
3/100
Last checked 3 s ago
Wiped 1 d ago
Custom Map
Kirkland Signature's | Solo/Duo/Trio/Quad | 1.5x | 2500 Map Rai Server admin? Sign in with Steam to claim this server.
23 ms · Chicago
Jitter 0 ms
Last checked 7 m ago
0 / 50 players
Custom Map
1.5x Max 4 47 days live Avg ping 20.3 ms Avg jitter 1.3 ms Wipe cycle 17.5 ±10.5 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 135.148.136.48:60408
First seen 16.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 0 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
4 full · 0 partial · 27 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Casual-friendly Vanilla+ server for limited-time players. Custom 2500 map with Rail system + Launch Site. Active PvP server. Expect fights, raids, and player interaction. 1.5x wood/stone | 1.5x ore/scrap/basics | 50% decay 1.75x stacks | Shared BPs | 12-slot backpacks Biweekly wipes: 1st & 3rd Thursday @ 3PM EST | Max team 4 No coordinated multi-team raids or defenses. No shared bases/compounds beyond team limit. Low grind, minimal mods. Join Discord for details.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 23 ms | 0 | |
| Online | 23 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 19 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 |

North America
| Solo/Duo/Trio | 10/1
3/100
Last checked 3 s ago
Wiped 1 d ago
Custom Map


North America
Main 1.5x | Vanilla
5/150
Last checked 12 s ago
Wiped 1 d ago
Custom Map

North America
0/100
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.