Lost Vikings PVE

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105 ms · Chicago

Jitter 10.6 ms

Last checked 2 m ago

8 / 50 players

Procedural Map

56 days live Avg ping 116.6 ms Avg jitter 6.6 ms

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Connect: 45.92.38.38:28055

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First seen 07.08.2026

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 18 Sep 3 Median daily peak 11 (median of daily peaks, not average population)

Observed daily peak

Force wipeForce wipe05101520Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

It's NOT allowed to kill/greif other players.
English in chat.
Any form of racist/sexist/oppressive/degrading behaviour is forbidden.
Map-Wipe first thusday every month. No BP-wipe. Limited decay/upkeep. Increased Stacksizes. Several bradley's And more!
Keep it nice and friendly!
Spreading lies/misinformation regarding players or otherwise is forbidden.
Guardians are server moderators. They are very helpfull to those that obey the rules.
Everybody is welcome at the comunitybase and use the equipment there as long as you behave.
Full set of rules and other info like plugins on our discord:
https://discord.gg/4FB9tSsbQA (click view webpage for discord-link)

Ping history from Chicago

132ms108.9msSep 3Oct 3

Jitter history

7.5ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 105 ms 8
Online 120 ms 4
Online 105 ms 4
Online 120 ms 1
Online 113 ms 4
Online 105 ms 17
Online 112 ms 15
Online 106 ms 13
Online 113 ms 11
Online 113 ms 6
Online 113 ms 3
Online 112 ms 2
Online 120 ms 0
Online 113 ms 0
Online 113 ms 2
Online 105 ms 7
Online 104 ms 13
Online 106 ms 5
Online 120 ms 3
Online 106 ms 0
Online 106 ms 2
Online 113 ms 2
Online 120 ms 0
Online 106 ms 0
Online 106 ms 0
Online 106 ms 0
Online 112 ms 0
Online 120 ms 4
Online 112 ms 0
Online 113 ms 0
Online 113 ms 0
Online 106 ms 0
Online 106 ms 0
Online 113 ms 0
Online 113 ms 0
Online 112 ms 0
Online 113 ms 3
Online 105 ms 4
Online 106 ms 3
Online 113 ms 2
Online 113 ms 3
Online 112 ms 2
Online 113 ms 1
Online 106 ms 1
Online 113 ms 0
Online 113 ms 1
Online 113 ms 0
Online 112 ms 3
Online 112 ms 4
Online 113 ms 0

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Procedural Map

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Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.