[JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/02 banner

[JP] RUST☆STAR - SoloOnly/Under3000H|Wed/水曜日|10/02

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147 ms · Chicago

Jitter 3.6 ms

Last checked 1 m ago

27 / 100 players

Custom Map

45 days live Avg ping 155.5 ms Avg jitter 8.3 ms Wipe cycle 5.1 ±2.6 days

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Connect: 160.251.231.184:28015

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  • Be patient — it can take a moment, especially on first launch.
  • One click is enough — clicking multiple times won't help.
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First seen 18.08.2026

Next wipe: (in 4 days) High confidence

Last wipe: (1 d ago)

Wipe history

Wiped Days since previous
1
7.5
6.8
6.6
6
1
7
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 72 Sep 16 · 12:19 UTC Median daily peak 24 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipeWipeWipeForce wipe020406080Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

020406080

Server info

POPSTARスキンかわいいよね!
本サーバーは、プレイ時間1000時間未満の方を対象とした、ソロ専用(チーム上限1人)のvanilla環境サーバーです。

初心者から中級者まで、じっくり気軽に楽しめる環境を目指しています。
それぞれのプレイスタイルを尊重し、公平で快適な環境を目指しています。

【Server Settings】
- Solo only (Team limit: 1)
- Target: Players with under 1000 hours of playtime
- Teaming (alliances) is not allowed.
- Map / BP wipe: Every Wednesday around 18:00 (JST)
- Daily restart: Around 05:30 (JST)
- Next wipe: September 23 18:00 JST
- Map size:3700
- Bandit Camp has been merged into Outpost.

*********
Cheating and rule violations are handled strictly.
Support is available in Japanese and English.
For more information, please check our website or Discord.
*********

Ping history from Chicago

162.4ms148.7msSep 3Oct 3

Jitter history

11.1ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 147 ms 23
Online 142 ms 22
Online 149 ms 32
Online 142 ms 21
Online 149 ms 18
Online 163 ms 14
Online 159 ms 12
Online 160 ms 17
Online 147 ms 19
Online 175 ms 25
Online 158 ms 27
Online 161 ms 25
Online 155 ms 14
Online 165 ms 0
Online 159 ms 0
Online 169 ms 0
Online 154 ms 3
Online 154 ms 5
Online 159 ms 4
Online 155 ms 3
Online 154 ms 6
Online 147 ms 7
Online 155 ms 5
Online 142 ms 6
Online 148 ms 4
Online 157 ms 4
Online 149 ms 2
Online 142 ms 5
Online 160 ms 9
Online 156 ms 6
Online 149 ms 5
Online 162 ms 8
Online 142 ms 4
Online 166 ms 5
Online 154 ms 4
Online 149 ms 4
Online 141 ms 3
Online 147 ms 7
Online 164 ms 7
Online 173 ms 7
Online 164 ms 7
Online 146 ms 6
Online 148 ms 4
Online 149 ms 4
Online 142 ms 9
Online 158 ms 8
Online 142 ms 3
Online 154 ms 5
Online 157 ms 6
Online 149 ms 8

Other servers in Japan (low ping)

0/50

Last checked 41 s ago

Wiped 1 d ago

1 avg wipe peakVanilla

Procedural Map

121 ms· Chicago

Jitter2.8 ms

0/50

Last checked 1 m ago

Wiped 23 h ago

Vanilla

Procedural Map

125 ms· Chicago

Jitter3.5 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.