
[EU] Extinction x10
Europe
|3MAX|WIPE 24.08|KITS|SHOP|FREEVIP
0/300
Last checked 4 m ago
Wiped 37 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
115 ms · Chicago
Jitter 4.2 ms
Last checked 43 s ago
16 / 100 players
Custom Map
10x Max 5 57 days live Avg ping 112.1 ms Avg jitter 3.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 138.201.251.196:28025
First seen 07.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 22 Sep 9 · 19:58 UTC Median daily peak 14 (median of daily peaks, not average population)
Observed daily peak
58 full · 0 partial · 0 offline · 33 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to Hellvetia (NEXT WIPE 01.10.2026) | Loot+ Gather x10 | Max team 5 | Events |
Please give your opinion with /message command.
Plugins list:
AlphaLoot
AntiNoobRaid
ArmoredTrain
AutoCodeLock
Backpacks
BlueprintManager
BuildingGrades
BuildingWorkbench
Clans REBORN
Convoy
DangerousTreasures
DeathNotes
DeployablesZipline
DynamicCupShare
Friends
FurnaceSplitter
GatherManager
IQTurret
Kits
NPCDropGun
NTeleportation
PlayerRanks
PrivateMessages
QuickSmelt
RaidTimeManager
RaidBlock
RemoverTool
RustRewards
ServerRewards
SignArtist
SkipNight
SortButton
TurretWeapons
Powered by weoxide
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 115 ms | 9 | |
| Online | 109 ms | 10 | |
| Online | 115 ms | 5 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 3 | |
| Online | 108 ms | 9 | |
| Online | 115 ms | 12 | |
| Online | 115 ms | 17 | |
| Online | 115 ms | 13 | |
| Online | 115 ms | 8 | |
| Online | 109 ms | 9 | |
| Online | 121 ms | 5 | |
| Online | 115 ms | 7 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 115 ms | 4 | |
| Online | 115 ms | 3 | |
| Online | 107 ms | 8 | |
| Online | 115 ms | 14 | |
| Online | 109 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 109 ms | 2 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 2 | |
| Online | 115 ms | 0 | |
| Online | 115 ms | 3 | |
| Online | 121 ms | 3 | |
| Online | 115 ms | 13 | |
| Online | 115 ms | 9 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 10 | |
| Online | 115 ms | 7 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 1 | |
| Online | 115 ms | 3 | |
| Online | 109 ms | 1 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 109 ms | 0 | |
| Online | 115 ms | 3 | |
| Online | 121 ms | 11 |

Europe
|3MAX|WIPE 24.08|KITS|SHOP|FREEVIP
0/300
Last checked 4 m ago
Wiped 37 d ago
Procedural Map
No BPs [Loot++|Events|MyMini|Shop]
188/150
Last checked 1 m ago
Wiped 1 d ago


Europe
PVE |#3| Legendary Weapons|RaidableBases
17/100
Last checked 2 m ago
Wiped 1 d ago
Custom Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.