[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events| banner

[EU] Hellvetia x10 |Max5|Noob Friendly|Active Admin|Events|

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109 ms · Chicago

Jitter 4.2 ms

Last checked 3 m ago

10 / 100 players

Custom Map

10x Max 5 56 days live Avg ping 112.1 ms Avg jitter 3.9 ms

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Connect: 138.201.251.196:28025

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First seen 07.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 22 Sep 9 · 19:58 UTC Median daily peak 15 (median of daily peaks, not average population)

Observed daily peak

WipeWipe0510152025Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0510152025

Server info

Welcome to Hellvetia (NEXT WIPE 01.10.2026) | Loot+ Gather x10 | Max team 5 | Events |

Please give your opinion with /message command.

Plugins list:
AlphaLoot
AntiNoobRaid
ArmoredTrain
AutoCodeLock
Backpacks
BlueprintManager
BuildingGrades
BuildingWorkbench
Clans REBORN
Convoy
DangerousTreasures
DeathNotes
DeployablesZipline
DynamicCupShare
Friends
FurnaceSplitter
GatherManager
IQTurret
Kits
NPCDropGun
NTeleportation
PlayerRanks
PrivateMessages
QuickSmelt
RaidTimeManager
RaidBlock
RemoverTool
RustRewards
ServerRewards
SignArtist
SkipNight
SortButton
TurretWeapons

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Ping history from Chicago

115ms108msSep 3Oct 3

Jitter history

5.2ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 109 ms 10
Online 115 ms 5
Online 115 ms 1
Online 115 ms 2
Online 115 ms 3
Online 108 ms 9
Online 115 ms 12
Online 115 ms 17
Online 115 ms 13
Online 115 ms 8
Online 109 ms 9
Online 121 ms 5
Online 115 ms 7
Online 115 ms 1
Online 115 ms 1
Online 115 ms 4
Online 115 ms 3
Online 107 ms 8
Online 115 ms 14
Online 109 ms 2
Online 115 ms 0
Online 109 ms 2
Online 109 ms 0
Online 109 ms 0
Online 115 ms 2
Online 115 ms 0
Online 115 ms 3
Online 121 ms 3
Online 115 ms 13
Online 115 ms 9
Online 109 ms 1
Online 115 ms 3
Online 109 ms 1
Online 115 ms 1
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 109 ms 1
Online 115 ms 10
Online 115 ms 7
Online 115 ms 3
Online 109 ms 1
Online 115 ms 3
Online 109 ms 1
Online 109 ms 0
Online 109 ms 0
Online 109 ms 0
Online 115 ms 3
Online 121 ms 11
Online 108 ms 10

Other 10x servers in Germany (low ping)

PvE | No Raids-Noob Friendly-Drugs

8/50

Last checked 2 m ago

Wiped 1 d ago

10x Gather14 avg wipe peakModded

CHERNOBYL

97 ms· Chicago

Jitter0.6 ms

|3MAX|WIPE 24.08|KITS|SHOP|FREEVIP

0/300

Last checked 5 m ago

Wiped 37 d ago

10x GatherVanilla

Procedural Map

97 ms· Chicago

Jitter0 ms

Pve+|Custom Weapon|Gold Scrap|Bosses

9/100

Last checked 15 s ago

Wiped 1 d ago

10x Gather12 avg wipe peakVanilla

Custom Map

98 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.