
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 55 s ago
Wiped 1 d ago
Procedural Map
tehwebz solo/duo [friendly|premium+] Server admin? Sign in with Steam to claim this server.
20 ms · Chicago
Jitter 0 ms
Last checked 3 m ago
4 / 100 players
Custom Map
Max 2 45 days live Avg ping 21.6 ms Avg jitter 3 ms Wipe halving: 5 days Wipe cycle 9.3 ±3.3 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 23.111.191.218:28025
First seen 18.08.2026
Last wipe: (22 d ago)
| Wiped | Days since previous |
|---|---|
| 14 | |
| 7 | |
| 7 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 9 Aug 22 Median daily peak 3 (median of daily peaks, not average population)
Observed daily peak
47 full · 0 partial · 0 offline · 44 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Welcome to tehwebz. A group limit server with HALF UPKEEP. Discrimination of any type will not be tolerated. SOLOs/DUOs ONLY - Follow the rules or you will be banned.
Map Wipes: Twice a Month - Thursday 2pm ET
* Wiped: Oct 1st - Next Wipe: Oct 15th
BPs Wipe: Every other month (odd months)
* Next full wipe: November 5th
• Your team only (MAX 2) basing, roaming, or together, ever.
• Don't meet up at a base, and don't let other players in your base.
• NO ALLIANCES - Don't work or conspire with another team.
• NO GIVING OR RECEIVING bases/items. FAIR TRADES only AT SAFE ZONES.
• NO SERVICES this includes but is not limited to; taxis, farming, dancing.
• NO SWITCHING TEAMMATES in the same wipe. It is OK for two solos to team up.
New accounts or cheaters with a recent VAC/gameban or 2+ are banned.
↓ more information - visit website ↓
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 20 ms | 3 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 5 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 5 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 32 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 20 ms | 0 | |
| Online | 25 ms | 0 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
26/150
Last checked 55 s ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
11/50
Last checked 1 m ago
Wiped 1 d ago
Custom Map

North America
|PvE|Vanilla|2x|NoRaid|NoDecay|
5/150
Last checked 37 s ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.