
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
24/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map
Server admin? Sign in with Steam to claim this server.
20 ms · Chicago
Last checked 19 s ago
13 / 50 players
Procedural Map
45 days live Avg ping 21.4 ms Avg jitter 3 ms Wipe cycle 14 ±0.1 days
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 23.227.204.138:28265
First seen 18.08.2026
Last wipe: (2 d ago)
| Wiped | Days since previous |
|---|---|
| 14.1 | |
| 13.9 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 22 Sep 5 Median daily peak 12 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
PvE Server, Vanilla, Bi-Weekly Wipe, Added Events - Noobs welcome to join
Solo, Duo or Trio - No Alliances
No killing of other players, including sleeping players
No raiding ACTIVE bases. Decayed bases are fair game. Must be decayed, do not break in
No Trap Bases
No Hate Speech
No stealing from other players or their bases
Active Admins - Feel free to give suggestions on what we can change to make the server better
Don't be toxic. We are here to have fun, come join us!
Discord https://discord.gg/tgYuCpY2tV
| Checked | Status | Ping | Players |
|---|---|---|---|
| Offline | — | — | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 11 | |
| Online | 19 ms | 17 | |
| Online | 20 ms | 14 | |
| Online | 20 ms | 10 | |
| Online | 20 ms | 10 | |
| Online | 19 ms | 6 | |
| Online | 20 ms | 8 | |
| Online | 19 ms | 6 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 3 | |
| Online | 19 ms | 5 | |
| Online | 19 ms | 6 | |
| Online | 19 ms | 17 | |
| Online | 20 ms | 13 | |
| Online | 20 ms | 9 | |
| Online | 19 ms | 8 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 3 | |
| Online | 19 ms | 3 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 5 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 2 | |
| Online | 19 ms | 4 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 4 | |
| Online | 19 ms | 3 | |
| Online | 20 ms | 4 | |
| Online | 32 ms | 7 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 5 | |
| Online | 20 ms | 5 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 3 | |
| Online | 19 ms | 2 | |
| Online | 20 ms | 1 | |
| Online | 20 ms | 3 | |
| Online | 20 ms | 2 | |
| Online | 20 ms | 4 | |
| Online | 20 ms | 2 | |
| Online | 24 ms | 2 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
24/150
Last checked 3 m ago
Wiped 2 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
8/50
Last checked 21 s ago
Wiped 2 d ago
Custom Map

North America
6/150
Last checked 2 m ago
Wiped 2 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.