WASTEBORN 5X SDT|EVENTS|Shop|Kits|Just Wiped 09/15|NO LAG banner

WASTEBORN 5X SDT|EVENTS|Shop|Kits|Just Wiped 09/15|NO LAG

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56 ms · Chicago

Jitter 9.1 ms

Last checked 1 m ago

0 / 150 players

Procedural Map

5x 45 days live Avg ping 47.4 ms Avg jitter 6.7 ms Wipe cycle 9.1 ±6.1 days

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Connect: 99.229.132.34:28015

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First seen 18.08.2026

Next wipe: (in 13 days) Predicted

Last wipe: (14 h ago)

Wipe history

Wiped Days since previous
1
15.9
10.3
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 3 Sep 26 · 00:01 UTC Median daily peak 2.5 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipe0123Sep 26Oct 3

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

02468

Server info

*** WELCOME TO WASTEBORN 5X ***

Max Team Size: Solo / Duo / Trio
- Map Wipes: Bi-weekly (Every 2 weeks)
- Full Wipe: Monthly (Everything wipes!)

*** RAMPED UP GAMEPLAY ***
- 5x Gather Rates on Scrap, Components, and Resources!
- Custom Quality of Life (QoL) Mods for smooth, fast-paced action.
Fully loaded Server Shop & Kits to get you straight into the fight.

*** NON-STOP ACTION ***
- Packed with custom server events running constantly.
- Automated RaidableBases: Test your raiding skills and secure massive loot!

*** BUILD BIGGER, DECAY LESS ***
- 50 Upkeep reduction enabled!
- Build the mega-base of your dreams without the massive grind NO LAG.

*** Join our community today and conquer the wasteland! ***

Ping history from Chicago

51ms31msSep 5Oct 3

Jitter history

8.4ms0msSep 5Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 56 ms 0
Online 39 ms 0
Online 53 ms 0
Online 35 ms 0
Online 52 ms 1
Online 31 ms 2
Online 31 ms 1
Online 47 ms 1
Online 46 ms 1
Online 48 ms 2
Online 41 ms 0
Online 41 ms 0
Online 39 ms 0
Online 53 ms 0
Online 53 ms 0
Online 39 ms 0
Online 54 ms 0
Online 52 ms 1
Online 39 ms 2
Online 32 ms 1
Online 50 ms 1
Online 54 ms 1
Online 54 ms 1
Online 52 ms 1
Online 50 ms 1
Online 54 ms 1
Online 39 ms 3
Online 45 ms 3
Online 37 ms 2
Online 54 ms 0
Online 43 ms 0
Online 39 ms 0
Online 59 ms 0
Online 54 ms 0
Online 54 ms 0
Online 51 ms 0
Online 45 ms 0
Online 38 ms 1
Online 39 ms 1
Online 47 ms 1
Online 56 ms 1
Online 46 ms 1
Online 41 ms 0
Online 52 ms 0
Online 51 ms 0
Online 54 ms 0
Online 48 ms 0
Online 54 ms 1
Online 56 ms 1
Online 51 ms 0

Other 5x servers in Canada (low ping)

| 5X | PvE/PvP | HALLOWEEN | Monthly

4/50

Last checked 2 m ago

Wiped 1 d ago

6% elapsed94% left

Next wipe in 28 days

5x Gather4 avg wipe peakVanilla

Procedural Map

16 ms· Chicago

Jitter0 ms

[US] No Rules

North America

X5 PVP By Chill-AXX

0/50

Last checked 58 s ago

Wiped 1 d ago

5x Gather1 avg wipe peakVanilla

Custom Map

16 ms· Chicago

Jitter0 ms

Legion | Dev

North America

| Solo-Duo-Trio-Quad | Custom 5x Loot |

0/100

Last checked 6 m ago

Wiped 1 d ago

5x GatherMax 40 avg wipe peakVanilla

Procedural Map

16 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.