[GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times banner

[GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times

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115 ms · Chicago

Jitter 0 ms

Last checked 19 s ago

10 / 100 players

Custom Map

57 days live Avg ping 111.8 ms Avg jitter 3.9 ms Wipe cycle 13.7 ±0.3 days

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Connect: 148.251.2.84:28015

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First seen 07.08.2026

Next wipe: High confidence

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
13.4
14
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 20 Sep 19 · 19:42 UTC Median daily peak 12 (median of daily peaks, not average population)

Observed daily peak

Force wipeWipeWipe05101520Sep 3Oct 3

31 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

05101520

Server info

Welcome to our server! [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times

Map-Wipe every 1 .Thursday of the month and after two weeks -> No Blueprint Wipes!!
-> Beginner-friendly: The community and admins provide support if you have any questions or problems

Visit us on our Discord (Duks-discord.de / discord.gg/npRA3s6) or our homepage (www.duks-gaming.de)
VIP (Skip-Queue) available at: https://duksgaming.craftingstore.net/

For help, support and general things, just talk to us on the Discord
Server restart, daily 05:00 (CET)

-> Chat language: German (English for all other languages!)
-> No base takeover | TCs set during a raid must be demolished
-> Raid-Times - No Raids outside of permitted times!
-> Hacking, bugusing and racism will be punished with a ban!
-> Admins help (if possible) with demolition and construction help

Also note the further information via !Rules, !Info or !Help

Ping history from Chicago

115.5ms108msSep 3Oct 3

Jitter history

4.8ms0msSep 3Oct 3

Recent history from Chicago

Checked Status Ping Players
Online 115 ms 8
Online 115 ms 11
Online 115 ms 6
Online 109 ms 0
Online 109 ms 0
Online 115 ms 2
Online 108 ms 11
Online 115 ms 14
Online 121 ms 8
Online 108 ms 9
Online 115 ms 9
Online 115 ms 8
Online 109 ms 6
Online 115 ms 2
Online 108 ms 1
Online 109 ms 4
Online 115 ms 3
Online 107 ms 5
Online 109 ms 12
Online 115 ms 1
Online 108 ms 1
Online 109 ms 0
Online 109 ms 0
Online 108 ms 1
Online 115 ms 0
Online 109 ms 0
Online 115 ms 0
Online 109 ms 0
Online 115 ms 2
Online 109 ms 3
Online 115 ms 3
Online 108 ms 2
Online 109 ms 4
Online 115 ms 2
Online 109 ms 1
Online 121 ms 1
Online 109 ms 1
Online 121 ms 1
Online 108 ms 1
Online 109 ms 5
Online 109 ms 5
Online 109 ms 4
Online 109 ms 2
Online 115 ms 1
Online 115 ms 3
Online 109 ms 0
Online 109 ms 1
Online 115 ms 1
Online 109 ms 1
Online 115 ms 9

Other servers in Germany (low ping)

0/52

Last checked 15 s ago

Wiped 1 d ago

2 avg wipe peakVanilla

Procedural Map

22 ms· Chicago

Jitter0.7 ms

2x Solo|Duo 50% Upkeep

0/100

Last checked 6 m ago

Wiped 1 d ago

2x GatherMax 21 avg wipe peakVanilla

Procedural Map

23 ms· Chicago

Jitter0 ms

0/24

Last checked 3 m ago

Wiped 1 d ago

1 avg wipe peakVanilla

Custom Map

23 ms· Chicago

Jitter0.7 ms

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.