
|US| Paradise Island
North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
8/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map
Hurricane • 3% Upkeep • No Raiding • PvP Zones Server admin? Sign in with Steam to claim this server.
No reading yet from Chicago
Server admin? We haven't been able to get a ping reading for your server from Chicago yet, which can keep it from ranking well for players browsing that region. This usually means a firewall or DDoS-protection rule is blocking the brief, unsolicited connection check we send to your game port — the same kind of lightweight check the game client itself uses, separate from your server's normal browser-listing info. Allowing that check through on your game port should let us start measuring and showing an accurate ping for your server there.
Last checked 2 m ago
6 / 1000 players
Cat5.gg
46 days live
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 91.229.114.90:28032
First seen 18.08.2026
Last wipe: (1 d ago)
| Wiped | Days since previous |
|---|---|
| 28 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 32 Sep 6 Median daily peak 24 (median of daily peaks, not average population)
Observed daily peak
31 full · 0 partial · 0 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
Only Wipes On Force-Wipe • Team Limit 8 • Bigger Stacks • PvP Zones
Skill Leveling • Online Rewards • Chat Minigames • Map Size 4500
Noob friendly, low pop, with a delightful community. Providing a uniquely pleasant Rust experience!
Raiding is Disabled
• All structures and tugboats are protected
• Turrets cannot damage other players
• Tool cupboards, legacy shelters, and tugboats are marked on map
PvP is Limited
• Friendly fire between teammates is enabled
• Otherwise PvP is only enabled if both combatants are in a PvP zone
• All PvP zones are marked on the map and visible in-game
Raid Zones are placed around important monuments. Combat Zones rotate between various monuments. We run events for the last 3 days of wipe.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | — | 2 | |
| Online | — | 5 | |
| Online | — | 15 | |
| Online | — | 21 | |
| Online | — | 21 | |
| Online | — | 16 | |
| Online | — | 15 | |
| Online | — | 15 | |
| Online | — | 12 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 8 | |
| Online | — | 7 | |
| Online | — | 12 | |
| Online | — | 15 | |
| Online | — | 23 | |
| Online | — | 24 | |
| Online | — | 22 | |
| Online | — | 17 | |
| Online | — | 3 | |
| Online | — | 6 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 4 | |
| Online | — | 3 | |
| Online | — | 7 | |
| Online | — | 5 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 1 | |
| Online | — | 2 | |
| Online | — | 3 | |
| Online | — | 3 | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | — | 4 | |
| Online | — | 5 | |
| Online | — | 7 | |
| Online | — | 3 | |
| Online | — | 2 | |
| Online | — | 0 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 5 | |
| Online | — | 13 | |
| Online | — | 14 | |
| Online | — | 9 | |
| Online | — | 6 |

North America
|PvE|Zombies|Quests|NoRaid/Kill|NPCRaidBas
8/150
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

North America
PVE 1000X|Kits|Loot+|NoBPs|Events
6/50
Last checked 4 m ago
Wiped 1 d ago
Custom Map

North America
3/150
Last checked 4 m ago
Wiped 1 d ago
Procedural Map
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.