[EU] Eclipse Rust - Solo/Duo - Raidable Base - Skills banner

[EU] Eclipse Rust - Solo/Duo - Raidable Base - Skills

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91 ms · Chicago

Last checked 2 m ago

1 / 100 players

Procedural Map

Max 2 47 days live Avg ping 91.6 ms Avg jitter 1.2 ms Wipe halving: 3 days

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Connect: 51.195.188.75:7075

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First seen 17.08.2026

Last wipe: (2 d ago)

Wipe history

Wiped Days since previous
28
—

Player count history

Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.

7 30 90 days

Highest peak 6 Oct 3 · 18:45 UTC Median daily peak 1.5 (median of daily peaks, not average population)

Observed daily peak

Force wipe0246Sep 27Oct 4

8 full · 0 partial · 0 offline · 0 no data

Population persistence across recent wipes

Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.

0246

Server info

ECLIPSE RUST | SOLO/DUO | RAIDABLE BASES | SKILLS | CUSTOM EVENTS
RULES

No Cheating: Zero tolerance for third-party programs, scripts, macros, or aimbots/ESP
No Racism: Zero tolerance for racism in chat or voice
No VAC Bans or VPNs
Respect Group Caps: You must not exceed the player limit for any reason.
Welcome to Eclipse Rust — a Solo/Duo server built for players who want more to do than just the standard Rust grind.
SOLO / DUO Fair team limits designed for competitive solos and duos.
RAIDABLE BASES Take on PvE bases scattered across the map, fight your way through the defences and claim valuable loot.
SKILLS & PROGRESSION Level up your skills as you play and gain rewards for gathering, fighting, crafting and surviving.
CUSTOM EVENTS Experience unique server events with challenging NPCs, bosses and valuable rewards — giving you something new to fight for throughout the wipe.
WHAT TO EXPECT • Solo/Duo Team Limit • Raidable Bases • Skills & Level Progression • Custom PvE Events • Boss Encounters • Custom Loot & Rewards • Active Development • Regular Updates
Survive. Progress. Dominate.

Ping history from Chicago

92.1ms89.4msSep 8Oct 3

Jitter history

2.1ms0.5msSep 8Oct 3

Recent history from Chicago

Checked Status Ping Players
Offline — —
Offline — —
Online 91 ms 5
Online 93 ms 4
Online 91 ms 4
Online 91 ms 1
Online 92 ms 0
Online 93 ms 1
Online 91 ms 1
Online 93 ms 4
Online 93 ms 3
Online 92 ms 1
Online 91 ms 1
Online 92 ms 1
Online 91 ms 1
Online 91 ms 0
Online 92 ms 0
Online 92 ms 0
Online 94 ms 0
Online 91 ms 3
Online 92 ms 4
Online 91 ms 2
Online 91 ms 0
Online 91 ms 0
Online 91 ms 0
Online 91 ms 0
Online 93 ms 0
Online 92 ms 0
Online 93 ms 0
Online 92 ms 0
Online 91 ms 0
Online 93 ms 0
Online 92 ms 0
Online 93 ms 0
Online 91 ms 0
Online 91 ms 0
Online 93 ms 0
Online 92 ms 0
Online 92 ms 0
Online 91 ms 0
Online 91 ms 0
Online 92 ms 0
Online 91 ms 0
Online 93 ms 0
Online 92 ms 0
Online 91 ms 0
Online 93 ms 0
Online 91 ms 0
Online 91 ms 0
Online 92 ms 0

Other servers in France (low ping)

Land | Pve - Pvp | x3 | Loot x2

1/100

Last checked 1 m ago

Wiped 2 d ago

3x Gather5 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

X2 / SOLO / DUO

0/100

Last checked 33 s ago

Wiped 11 h ago

2x GatherMax 28 avg wipe peakVanilla

Procedural Map

89 ms· Chicago

Frequently asked questions

What does "wipe" mean in Rust?

A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.

What does "force wipe" mean?

Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.

How do I know when this server wipes?

The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.

How do I connect to this server?

Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.