
INDUSTRIAL PVE BiWeekly
Russia
X2 [ BOSS / SKILL / NEW MODS ]
11/250
Last checked 35 s ago
Wiped 1 d ago
Custom Map
Server admin? Sign in with Steam to claim this server.
Offline
Last checked 2 h ago
0 / 120 players
Procedural Map
2x 49 days live Avg ping 138.6 ms Avg jitter 3.9 ms
Server owner? Add discord.gg/yourcode to your server's name or map to show your Discord invite here.
Connect: 46.174.49.18:28015
First seen 15.08.2026
Last wipe: (29 d ago)
| Wiped | Days since previous |
|---|---|
| 10.6 | |
| — |
Wipe timing behind this data is sometimes inferred rather than confirmed, so daily figures right around a wipe boundary can land on the wrong day. Accuracy improves over time as detection gets more precise.
Highest peak 1 Sep 3 Median daily peak 0 (median of daily peaks, not average population)
Observed daily peak
12 full · 0 partial · 19 offline · 0 no data
Each line follows one wipe cycle from the moment it started, lined up by days since that wipe rather than by calendar date — so you can compare how well this server held onto its population after different resets, independent of when each one happened.
EchoRust | X2 Vanilla
Добро пожаловать на EchoRust — сервер с классическим Vanilla-геймплеем и минимальными изменениями для комфортной игры без нарушения баланса.
РЕЙТЫ
• Ресурсы — x2
• Дорожные компоненты — x2
• Лут в ящиках — x2
• Размер стаков — x2
ОСОБЕННОСТИ
• Максимально приближенный к Vanilla игровой процесс
• Содержание шкафа (TC) снижено на 25%
• Ускоренная работа печей
• Ускоренная переработка ресурсов
• Переработчики доступны в мирных зонах
• Дроновые станции доступны в мирных зонах
• Без телепортов /tp
• Без домашних точек /home
• Без обменов /trade
• Без переработчиков на базе
РАСПИСАНИЕ ВАЙПОВ
• Глобальный вайп — каждую пятницу в 15:00 МСК
• Вайп чертежей — раз в 2 недели
ПОДКЛЮЧЕНИЕ
connect 45.11.16.77:28463
НАШИ РЕСУРСЫ
Discord: https://discord.gg/XYSb9BrPk
Telegram: https://t.me/Echo_Rust
EchoRust — честный Vanilla x2, где решают опыт, PvP, грамотная игра и командная работа.
| Checked | Status | Ping | Players |
|---|---|---|---|
| Online | 140 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 148 ms | 0 | |
| Online | 136 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 142 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 145 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 149 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 138 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 137 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 140 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 143 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 141 ms | 0 | |
| Online | 135 ms | 0 | |
| Online | 134 ms | 0 | |
| Online | 132 ms | 0 | |
| Online | 133 ms | 0 | |
| Online | 139 ms | 0 | |
| Online | 146 ms | 0 | |
| Online | 136 ms | 0 |

Russia
X2 [ BOSS / SKILL / NEW MODS ]
11/250
Last checked 35 s ago
Wiped 1 d ago
Custom Map


Russia
| X2 | SOLO/DUO/TRIO
0/100
Last checked 1 m ago
Wiped 1 d ago
Procedural Map

112/550
Last checked 5 m ago
Wiped 1 d ago
ВАЙП БЫЛ 2д НАЗАД
A wipe resets a server's map and usually player progress too — bases, resources, and blueprints, unless the server keeps blueprints through wipes (shown here as "No BP wipe"). Most servers wipe on a regular schedule, often weekly.
Facepunch pushes a mandatory update on the first Thursday of each month that requires every Rust server to wipe, regardless of its own schedule — a "force wipe," distinct from a server's regular map wipe.
The "Next wipe" time above is extracted from the server's own published schedule. "High confidence" means the server stated an explicit date or time; "Predicted" means it's estimated from the server's typical cadence and isn't guaranteed.
Copy the server address above, open Rust's in-game console with F1, and run client.connect followed by the address — or connect directly through Steam's server browser using the same address.